Search found 12 matches
- June 8th, 2020, 11:38 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
lol... the server is already pvp orientated, that's why everyone left... UO pvp is not good mate :P but just because it's for hardcore elitist players, doesn't mean they shouldn't have gameplay. like, i suggest this cos it's good game design, but there's zero chance of me actually playing the uo pv...
- June 8th, 2020, 10:19 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
I forgot to mention a detail. At PVP events you can kill people all you want, which does not become RED (I think this is very interesting and encourages people who would like to make a casual PVP without having to create a char just for that, and can also test the effectiveness of their current buil...
- June 8th, 2020, 10:01 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
what about bringing back silver, awarded for kills, and giving the option to spend it for a buff on items? it's tricky tho dude, cos you always have to consider how people will exploit it, you would end up with people farming the points/silver with a second account This is a great idea! It is somet...
- June 8th, 2020, 9:42 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
half the mechanics are already in the game, just use the faction sigil stuff. make 1 town. have like scratcher vendor in there or something. then i dunno, whoever holds the sigil for an hour controls the town. stick like 10 entry/exit points on. sigil drops at the gate when you leave. done. LOL! Le...
- June 8th, 2020, 9:40 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
but not attractive. I think it will be difficult to make you understand. im not trolling you, why is it not attractive? and try explain again... lol Ok. If we implement a system of domination of territory, it would actually be very cool, but the PKs would always dominate, the intention is not to li...
- June 8th, 2020, 9:17 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
well you just make a map that has a control point and give the controlling faction some benefit to controlling it? doesn't have to be event... limit guilds to 20 players to they have to fight for it. This is just an other way to do it, but not attractive. I think it will be difficult to make you un...
- June 8th, 2020, 9:09 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
but you're wanting to make demise a pvp focused shard of the uo game? so you're saying if people want to play uo pvp, demise is the place to go.. i've no problem with that, what i have a problem with is the idea that everyone should play that part of the game, and only that part of the game. why is...
- June 8th, 2020, 8:14 am
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
A lot of people just play the PVM or leave the macros to make money. I believe that they do not play the pvp of this game (which is very cool) due to lack of motivation. Only those who are already adapted to the PVP are those who participate in some events of this type and stay in the felluca areas...
- June 7th, 2020, 10:32 pm
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Re: Battlefield event and guild point suggestions
"Battlefield event" just those 2 words... *adjusts crotch area* can i suggest something like this: https://wow.gamepedia.com/PvP_zone "Victory in a PvP zone will result in control of that zone being transferred to the winning faction. Control of each PvP zone grants access to unique ...
- June 6th, 2020, 12:32 pm
- Forum: General Discussion
- Topic: Battlefield event and guild point suggestions
- Replies: 53
- Views: 36277
Battlefield event and guild point suggestions
I'm sorry to post this topic here, but I didn't find a suggestions page to post the contributions that I would like to present to the server. I would like to give some suggestions to the staffs. I see that the server has a lot of people who just don't play. They just leave their macros on and make m...
- February 21st, 2017, 8:59 pm
- Forum: Closed
- Topic: Bug on "Magic Reflection"
- Replies: 3
- Views: 2589
Re: Bug on "Magic Reflection"
I found the issue. UOguide is guiving the wrong information. According to the official UO site, the physical resistance should be calculated like this: Decreases caster’s Physical Resistance by (25 – (Inscription / 20)) points, increases caster’s Fire, Cold, Energy and Poison Resistance by 10 points...
- February 21st, 2017, 5:31 am
- Forum: Closed
- Topic: Bug on "Magic Reflection"
- Replies: 3
- Views: 2589
Bug on "Magic Reflection"
Hello all.
The Magery's spell "Magic Reflection" does not work properly.
According to "UOguide" This spell in conjunction with the skill "Inscription" should only take 15 points from physical resistance intead of 20.
Check attachments.
The Magery's spell "Magic Reflection" does not work properly.
According to "UOguide" This spell in conjunction with the skill "Inscription" should only take 15 points from physical resistance intead of 20.
Check attachments.