Search found 343 matches

by Eos
February 26th, 2020, 11:49 am
Forum: General Discussion
Topic: recently returned
Replies: 2
Views: 3157

Re: recently returned

On the Game Account Management page, use the lost account name form (bottom one). :)
by Eos
February 25th, 2020, 1:38 pm
Forum: General Discussion
Topic: Login Issues New Player
Replies: 1
Views: 2803

Re: Login Issues New Player

You can now PM me. :)
by Eos
February 21st, 2020, 11:10 pm
Forum: Shard News
Topic: Server downtime (We're back online!)
Replies: 3
Views: 12833

Re: Server currently offline

Status update: We still have not heard back from Ryan. We are discussing getting our own server to run Demise, but this requires consideration of the extra time and resources we will have to spend on this shard. Moving at this point would also entail a world revert to February 15, since that is the...
by Eos
February 15th, 2020, 2:52 pm
Forum: Closed
Topic: Red books
Replies: 7
Views: 9203

Re: Red books

OSI changed the maximum line count per page from 8 to 10 in Publish 106 (client 7.0.79.6). Demise will now accept 10 lines per page as well, so the books should work again. :)
by Eos
October 29th, 2019, 1:36 pm
Forum: General Discussion
Topic: Sin Dungeon Clear No-Deaths
Replies: 76
Views: 35544

Re: Sin Dungeon Clear No-Deaths

horribly OP rewards just to motivate people... i feel like i shouldn't bother putting in the hours to grind anything when you just pick a few people to give loads of stuff to.. Keep in mind that the tokens for entering appeared on random monsters throughout Halloween Town, available to anyone. To o...
by Eos
October 3rd, 2019, 4:58 pm
Forum: General Discussion
Topic: WTF has happened to the cast?'
Replies: 5
Views: 3856

Re: WTF has happened to the cast?'

The server was experiencing a timer leak, causing some unintentional delays for a bunch of things. It should be resolved now. :)
by Eos
September 17th, 2019, 11:10 am
Forum: PVP Discussion
Topic: @eos/discussion. Walls are currently broken with the target relative still being in use.
Replies: 71
Views: 60937

Re: @eos/discussion. Walls are currently broken with the target relative still being in use.

There are only a limited number of features UOSteam supports negotiation for, targettilerelative is not one of them.
by Eos
September 14th, 2019, 1:26 am
Forum: Shard News
Topic: Update September 13, 2019
Replies: 48
Views: 62968

Update September 13, 2019

The following changes have gone in effect during tonight's server restart: Treasure Map changes: A dug up treasure chest can now be removed by anyone, provided: The chest has been dug up for at least 15 minutes. The person who dug up the chest is dead or not within 36 tiles of the chest. (If these c...
by Eos
September 12th, 2019, 3:20 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Re: Trials of Treasure

is there anything being done about the dead trammel spots? This location hasn't been generating since 2014, so it's somewhat of a rare map! If you wish to use it though, we will provide a way of exchanging it for a working map in the coming server restart. We will also be addressing the chest decay...
by Eos
September 10th, 2019, 9:48 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Re: Trials of Treasure

does the luck stat affect the chances of a dye? No, it does not. I really hope the bottles spawn on top, can we get some staff verification?? It does spawn on top! Though the pigment bottles can still be hard to see, even if they're on top. For example, there is one in this picture: https://i.imgur...
by Eos
September 9th, 2019, 12:44 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Re: Trials of Treasure

The chance is higher for higher level treasure maps, but even a level 1 treasure chest can have one. :)
by Eos
September 7th, 2019, 8:20 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Re: Trials of Treasure

...........most of the time? Paragon chests have either a Felucca or a Trammel treasure map inside them normally, only the Trammel ones are now Ilshenar. ;) It’s 1 tile radius per 10 points in mining right? (skill bonuses from equipment apply) 0.0-50.9 mining = 1 tile 51.0-80.9 mining = 2 tiles 81....
by Eos
September 7th, 2019, 8:34 am
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Re: Trials of Treasure

Ilsh maps dont work? I also PMed selene an issue on discord, hopefully it can be resolved They work! Try digging around, the map pins can be a little deceptive. You will know you're getting close when it says "You dig and dig but no treasure seems to be here" instead of "You dig and ...
by Eos
September 7th, 2019, 12:40 am
Forum: Shard Events
Topic: Trials of Treasure
Replies: 91
Views: 79161

Trials of Treasure

Trials of Treasure 7th - 28th September 2019 For the month of September we will be running a special treasure hunting themed event, consisting of the following additions: All dug up treasure chests have a chance to contain a 1-charge random Demise Darkside Dye pigment bottle. The chance is doubled ...
by Eos
August 26th, 2019, 10:08 pm
Forum: Bug Reports
Topic: Szavetra
Replies: 1
Views: 2544

Re: Szavetra

When the Sanctuary named mobiles were OSI tested and implemented, they didn't seem to behave like other named monsters. They were slow and weak, and as such were assumed to not drop Paragon-style chests or ML artifacts. All the other named mobiles had noticeably higher speed (like all Paragons do on...