Search found 498 matches
- June 20th, 2017, 8:51 am
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
Also, as some argued above, I don't think "trammies" will care all that much, I mean they might but not enough to leave the server, it makes it slightly harder, it's not like you're competing in a duel vs a mob, it ain't that hard. Also, a minority of players play straight up mages (non-ta...
- June 20th, 2017, 8:37 am
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
Also, this would buff necromages in pvp functionally, if you're good at timing spells, bc you can strangle and time it with poison ticks and disrupt their ability to cure. Also would buff bleed mages, bleed dexxers, archers (which is maybe 1 downside, but I don't think they're unmanageable if you're...
- June 20th, 2017, 8:27 am
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
Okay, "wanting to pvm fast" is a stupid fucking argument, there are plenty of other templates, if you're hell bent on playing a necromage as a pvmer it's not like the casting change will slow it down that dramatically. Pvm should have little concern in this discussion bc it can function ea...
- June 19th, 2017, 11:07 pm
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
Problem with making the apple timer OSI accurate is that the necro becomes obsolete like it was on OSI for field fighting. It's still pretty useless here as it is but it's at least playable. I'd be in favour of the changes if the "new player influx" would actually stay around for more tha...
- June 19th, 2017, 1:17 pm
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
Casting in pvm should not be a concern... mobs literally have simple interactions, you just have to learn them and adapt, also there are VERY few just mage-style templates that don't rely on pets. Tamers have pets, dexxers usually don't get disrupted bc their spells are quick and simple (I.e. Conser...
- June 19th, 2017, 9:13 am
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
[*] Casting a spell within 250ms of your last spell will "break" the spell. This is very buggy behavior that occurs on OSI that effectively means you cannot cast spells in fast succession. A "broken" spell will appear to cast fine initially (showing the words of power), but it w...
- June 19th, 2017, 8:59 am
- Forum: Test Center
- Topic: TC Update June 18, 2017 - OSI Casting
- Replies: 169
- Views: 78356
Re: TC Update June 18, 2017 - OSI Casting
The timing is crucial, multiple "true-ish" 2-6 servers are failing and had big player bases, if demise changed the live server to osi 2-6 you'd get A lot of people. These people leaving these dying servers like ultimate-shards and pestilent will be faced with a question - go to demise or o...
- June 11th, 2017, 11:54 pm
- Forum: PVP Discussion
- Topic: The PvP reform - EOS !
- Replies: 26
- Views: 6579
Re: The PvP reform - EOS !
That's not how it works kapero, someone who is attacked should be able to escape (e.g. tamers, spawners, pvmers, getting ganked 1v100, etc). It's just annoying that criminals can get out, you should be able to recall and shit but you shouldn't be able to get out if you've attacked (which you can, cu...
- June 11th, 2017, 8:48 am
- Forum: PVP Discussion
- Topic: The PvP reform - EOS !
- Replies: 26
- Views: 6579
Re: The PvP reform - EOS !
The solution to gate bots isn't banning people, the solution is changing how the system works, in my opinion, I suggest making it to where people who attacked (similar how you can't go into a house) or are criminal cannot enter a gate. I personally don't like hate bots, especially since dispel field...
- June 9th, 2017, 8:47 pm
- Forum: PVP Discussion
- Topic: OrangePetals before 1v1 Tourny
- Replies: 14
- Views: 2831
Re: OrangePetals before 1v1 Tourny
did it on razor too ;P
- June 9th, 2017, 6:36 pm
- Forum: PVP Discussion
- Topic: OrangePetals before 1v1 Tourny
- Replies: 14
- Views: 2831
Re: OrangePetals before 1v1 Tourny
I started on here and got recruited with them young razor skills #syncsoutweighscripts
- June 8th, 2017, 8:39 pm
- Forum: PVP Discussion
- Topic: looking to join a pvp guild
- Replies: 51
- Views: 14429
Re: looking to join a pvp guild
Is that the Nick who that is Blitz's bud? If so shoot me a discord message and I'll send it to you. I'm josh from pest/ultimashards
- June 8th, 2017, 5:19 am
- Forum: Buying
- Topic: Buying bokuto sc-0 fireball or lightning
- Replies: 0
- Views: 424
Buying bokuto sc-0 fireball or lightning
msg me offer (fireball is worth less than lightning)
- June 3rd, 2017, 1:31 pm
- Forum: PVP Discussion
- Topic: looking to join a pvp guild
- Replies: 51
- Views: 14429
Re: looking to join a pvp guild
Saying "this is just how the game is" is a cop out strategy used to justify your lack of ability to compete in the game by yourself. Also, the "double clicking icons" argument is the weakest argument as to why scripts are justified, bc hotkeys require timing while holding down th...
- June 3rd, 2017, 9:26 am
- Forum: General Discussion
- Topic: Lagging on Barracoon altar
- Replies: 41
- Views: 8375
Re: Lagging on Barracoon altar
I experience this too