Search found 150 matches

by suiris
October 29th, 2016, 4:23 pm
Forum: Price Check
Topic: HCI/DCI 1/2 brace
Replies: 0
Views: 887

HCI/DCI 1/2 brace

brace.png
PC for this brace:
by suiris
October 29th, 2016, 12:50 pm
Forum: General Discussion
Topic: Conjurer's Trinket drop location?
Replies: 69
Views: 28101

Re: Conjurer's Trinket drop location?

Use best weapon is an exception, always has been.

My opinion is that it will work with archery
by suiris
October 29th, 2016, 12:36 pm
Forum: General Discussion
Topic: Conjurer's Trinket drop location?
Replies: 69
Views: 28101

Re: Conjurer's Trinket drop location?

on the same page it says: Add a single Undead Slayer bonus to weapons.It doesn't say mele weapons, bows/Xbows are considered weapons, so technically it should work for archery. Having a "Risk vs Reward" event is nice, but with this item i think the situation on Demise will only get worse. ...
by suiris
October 29th, 2016, 2:06 am
Forum: General Discussion
Topic: Conjurer's Trinket drop location?
Replies: 69
Views: 28101

Re: Conjurer's Trinket drop location?

Currently occupied by HZ, which is only natural as the strongest PvP guild on the server. The sad thing is there is none to oppose them (or at least in this hour), no actual competition. I salute the few brave souls trying to enter and get slaughtered ( and called scum for nothing).
by suiris
October 25th, 2016, 11:53 am
Forum: General Discussion
Topic: Candle counting script illegal?
Replies: 36
Views: 13196

Re: Candle counting script illegal?

Our guild UoH are loosing member faster than it can be replace, but we're slowly growing, and we're replacing players as fast as we're loosing them This makes no sense! Three consecutive sentences and three totally different statements. First sentence - Your guild is slowly loosing members. Second ...
by suiris
October 25th, 2016, 11:28 am
Forum: Shard Events
Topic: Halloween (Act 2)
Replies: 27
Views: 15890

Re: Halloween (Act 2)

Not the best place to ask for such macro :P

@EoS : Thank you for keeping the shard alive i really enjoy such big events.
by suiris
October 23rd, 2016, 5:23 pm
Forum: Cartographer and Scribe
Topic: Train Carpentry - fully automated -UOS
Replies: 2
Views: 2834

Re: Train Carpentry - fully automated -UOS

no, it won't, i know i can use >= but at the end there is else statement which makes last item, so when the skill reaches .00 break point the script just makes one more item from the same type until skill gain.
But you are probably right, i can eliminate that else statement if use >=
by suiris
October 17th, 2016, 7:31 pm
Forum: Closed
Topic: Champion spawn area
Replies: 20
Views: 11476

Re: Champion spawn area

Currently i don't have an active OSI subscription so i am unable to prove it.
I will try to find any official info on this topic
by suiris
October 17th, 2016, 7:05 pm
Forum: Closed
Topic: Champion spawn area
Replies: 20
Views: 11476

Re: Champion spawn area

Hey Eos, What about my original topic?
by suiris
October 17th, 2016, 7:00 pm
Forum: Cartographer and Scribe
Topic: Train Carpentry - fully automated -UOS
Replies: 2
Views: 2834

Train Carpentry - fully automated -UOS

Hello Everyone, I decided to post this handy script i wrote, it trains carpentry from 30 to 100 fully automated. All you need is a bag with boards and ingots, at least 50 tinkering, and at least 1 tinker tool in you backpack. At some point the macro starts crafting "ballot box", which come...
by suiris
October 17th, 2016, 6:55 pm
Forum: Cartographer and Scribe
Topic: Train Fletching - fully automated -UOS
Replies: 13
Views: 8148

Train Fletching - fully automated -UOS

Hello Everyone, I decided to post this handy script i wrote, it trains bowcraft from 30 to 100 fully automated. All you need is a bag with boards and ingots, at least 50 tinkering, and at least 1 tinker tool in your backpack. Be sure you don't keep any valuable bows/xbows in your backpack as the mac...
by suiris
October 15th, 2016, 10:37 pm
Forum: Closed
Topic: Champion spawn area
Replies: 20
Views: 11476

Re: Champion spawn area

This post was intended to report something inaccurate, Opywang if you want to whine, go do it in "general" section, or better "lich lord"
by suiris
October 12th, 2016, 2:15 pm
Forum: General Discussion
Topic: Full Buff Icon List
Replies: 3
Views: 3735

Re: Full Buff Icon List

The server has to be configured to show them also.
by suiris
October 7th, 2016, 11:00 pm
Forum: Closed
Topic: Champion spawn area
Replies: 20
Views: 11476

Champion spawn area

Champion spawn area should be reduced each wave. Behavior on OSI: Champion spawn area is reduces with each wave. Behavior on Demise: Champion spawn area remains the same. I think "Twisted wield" and "Bedlam" spawns do not follow this rule on OSI also. EDIT: This post was intended...
by suiris
October 7th, 2016, 4:10 pm
Forum: Cartographer and Scribe
Topic: Swing Speed Tables
Replies: 1
Views: 4556

Re: Swing Speed Tables

I have a question, is swing capped at 60?
How about weapons like berserker maul?

Or having 40 swing weapon + assasin set + divine fury + swing ring?
Stratics calculator also does not accept more than 60
http://uo.stratics.com/content/arms-arm ... .php#speed