Search found 447 matches

by Legacy
April 2nd, 2019, 10:10 pm
Forum: Shard News
Topic: Update April 1, 2019
Replies: 248
Views: 135909

Re: Update April 1, 2019

Eos' version of OSI Casting is good enough. It will get refined with time. I am just glad a single guy can't heal his whole guild in a matter of seconds with an automated script that checks for every possible condition without him having to think about or time anything. Not having that showed me jus...
by Legacy
April 2nd, 2019, 12:11 pm
Forum: General Discussion
Topic: Mortal change people are requesting
Replies: 108
Views: 31208

Re: Mortal change people are requesting

Am I the only one who thinks mortal, remove curse and apples are fine as is?

I rarely die because of mortal spam alone. We have people with remove curse in our guild in case it's needed.

Template diversity, folks! Rely more on your team and less on crutches!
by Legacy
April 2nd, 2019, 11:39 am
Forum: Shard News
Topic: Update April 1, 2019
Replies: 248
Views: 135909

Re: Update April 1, 2019

Alvin wrote:
Bad Religion wrote:Yo these changes are fucking badass, the journal check removal for steam is amazing! Hope this isnt some sick joke for april fools. Great job EOS!
Can you please also block target relative ? Its another very annying steam-function.
Please do this.

Also, thanks for all the improvements.
by Legacy
April 1st, 2019, 9:01 pm
Forum: Shard News
Topic: Update April 1, 2019
Replies: 248
Views: 135909

Re: Update April 1, 2019

The following change has been made, effective immediately at the time of posting: OSI casting has been enabled in all of Felucca. How will be the balacing in between archery vs magery ? Othwewise pvp will be focused in archey skill only, which is sux ... Archers are weaker now that they can't have ...
by Legacy
March 30th, 2019, 12:52 am
Forum: Shard News
Topic: Update March 29, 2019
Replies: 19
Views: 22921

Re: Update March 29, 2019

Thank you very much for those fixes. I can finally free up my house slots. lol
by Legacy
March 28th, 2019, 12:29 pm
Forum: General Discussion
Topic: OSI and Demise
Replies: 20
Views: 6291

Re: OSI and Demise

Demise's objective is to be as similar to OSI as possible, as pointed out by Josh above. Also, we are very thankful for staff for doing what they can do, SPECIALLY EOS, however, recently there was a schism between current and previous staff with some pretty traumatic effects, and we learned that upd...
by Legacy
March 27th, 2019, 5:52 pm
Forum: Selling
Topic: Sell Ash Bow
Replies: 4
Views: 2108

Re: Sell Ash Bow

5 - MKP+4
by Legacy
March 27th, 2019, 1:23 am
Forum: General Discussion
Topic: Automated Event Suggestions
Replies: 33
Views: 8505

Re: Automated Event Suggestions

Loot does definetely need a bump. I'd even PvM again after about 5 years not doing it.

But the pay-per-event thing would be very nice as well. :D
by Legacy
March 26th, 2019, 6:18 pm
Forum: General Discussion
Topic: Proposed PvP Changes
Replies: 20
Views: 7774

Re: Proposed PvP Changes

Vitek- wrote:you put in 10 damage reusable trap boxes say goodbye to para shot pvp. would ABSOLUTELY need to pair that with a swing timer fix.
True! Forgot about this fix.
by Legacy
March 24th, 2019, 3:48 am
Forum: General Discussion
Topic: Automated Event Suggestions
Replies: 33
Views: 8505

Re: Automated Event Suggestions

Could just do a player run event where there is a buy in and the winner gets it all? I know lots of people on this server are paranoid and untrustworthy so itd be hard to take cash from others and let them hold onto it. But if it worked properly and people werent trolling, it would be interesting. ...
by Legacy
March 23rd, 2019, 4:09 pm
Forum: General Discussion
Topic: Automated Event Suggestions
Replies: 33
Views: 8505

Re: Automated Event Suggestions

What if players could pay gold to start events like CTF and King of the Hill? And what if the rewards were less than the amount paid for starting the event?

Say, 1kk for a 500k payoyut.

Could be an interesting method for making events more frequent and also reducing gold in circulation.
by Legacy
March 23rd, 2019, 2:00 am
Forum: Shard News
Topic: Server Maintenance March 22, 2019
Replies: 12
Views: 11430

Re: Server Maintenance March 22, 2019

Eos wrote:The shard is now back online. :)

Buguei wrote:updates?
Just operating system updates, unfortunately!
I am pinging less and connection is much more stable. Did you guys move the shard?
by Legacy
March 23rd, 2019, 1:05 am
Forum: General Discussion
Topic: Parox Swamp - Swamp Armor
Replies: 5
Views: 1962

Re: Parox Swamp - Swamp Armor

Parox reduces incoming dmg by 12% flat, but is unbreakable. The only real advantage is that last aspect.

Regular swamp armor reduces damage by 10%. Excepcional by 20%.

Last time I tested, all armors were working.
by Legacy
March 23rd, 2019, 12:32 am
Forum: General Discussion
Topic: Proposed PvP Changes
Replies: 20
Views: 7774

Re: Proposed PvP Changes

Bama wrote:*snip*
Added to the initial post.
by Legacy
March 22nd, 2019, 9:00 pm
Forum: General Discussion
Topic: Proposed PvP Changes
Replies: 20
Views: 7774

Re: Proposed PvP Changes

The trap box proposal makes paralyze / paralyze field / paralyzing blow completely useless in all aspects, I don’t support that change. Yeah, but it's OSI-like. We want balanced or OSI-clone/OSI-like? That's the real question that needs to be asked. If we go strictly OSI, then a LOT needs fixing, s...