So apparently we do not have such a thing as an issue tracker, hence I'll try to start my own. For simplicity, I'll start a list here and see where this gets us.
Calvin wrote: ↑July 13th, 2020, 5:15 am
just looking through 2019
yeah the vast majority of these are just world fixes and bugs. the only things that are really pvp and pve focused that jump out, are the casting system, and the afk check gump.
What are you referring to? What did you look through?
you've certainly got a point.
however it should be kept in mind that staff earns their money elsewhere. it's a non-profit kind of thing, so whatever will happen, this is the bottleneck, and it will not change for sure.
i dont know why they wanna keep the code black boxed, but it's their own choice that. probably there are systems in there they dont want to explain :lol: or just dont want us knowing how it works, cos that makes things easier to exploit... It's more like lack of time I guess. If they could make a l...
that's like pure chaos. no issue tracker, no queuing, no targets, no release plan. hence: community contribution is what the Open Source scene in general is choking on, a well-ment but ultimately effectless blabbering. sorry for the steaming, now to be helpful: * let's have an issue tracker, and let...
Hi all, on Six on Saturday June, staff wrote: Community contributions are always welcome, though we’d much rather see help in the form of validation of mechanics and research rather than code submissions. The validation and verification is usually the most time consuming. So, how do we know what to ...