Search found 342 matches
- March 26th, 2020, 10:46 pm
- Forum: Bug Reports
- Topic: Auto Corpse Reequip bug
- Replies: 12
- Views: 12139
Re: Auto Corpse Reequip bug
... I cannot seem to reproduce this bug. Does it go wrong when the arm/dress macro equips the insured robe? Or does it happen when looting the corpse? Also, what version of Razor is this happening on? (I only ask because there was a paperdoll display bug in older Razor versions when the client chan...
- March 26th, 2020, 10:14 pm
- Forum: Bug Reports
- Topic: World Saves And Timers
- Replies: 6
- Views: 4257
Re: World Saves And Timers
Timers will not tick during a world save, but things like "you can perform another skill 10 seconds from now" are still affected. ..??? Explain please I am a little confused I realize now the term "timer" may be a little technical. In RunUO (or programming in general), a timer i...
- March 26th, 2020, 6:27 pm
- Forum: Bug Reports
- Topic: Bolas
- Replies: 3
- Views: 5476
Re: Bolas
The bola target should be getting cancelled as soon as you mount a pet, cast an ethereal or go into animal form. If you are in the process of casting an ethereal, clicking a bola will not work. (This has been fixed since 2015.) However, it is possible to target someone, then remount during the 3 sec...
- March 26th, 2020, 5:39 pm
- Forum: Bug Reports
- Topic: Gems!!!
- Replies: 5
- Views: 6451
Re: Gems!!!
To summarize: Demise: Dropping 8 gems is 8 different rolls (rolls are on individual gems), and can drop various amounts of up to 8 different gems. OSI: Dropping 8 gems is 2 different rolls (rolls are per 4 gems), and can drop two stacks of 4 gems, or one stack of 8 gems (if the same gem is rolled). ...
- March 26th, 2020, 5:22 pm
- Forum: Bug Reports
- Topic: World Saves And Timers
- Replies: 6
- Views: 4257
Re: World Saves And Timers
I'm inclined to say this is working as intended. Timers will not tick during a world save, but things like "you can perform another skill 10 seconds from now" are still affected. Making things last longer after a world save could be done (we actually already correct the Monster Dash stopwa...
- March 26th, 2020, 5:07 pm
- Forum: Bug Reports
- Topic: Brit Sewers Dungeon “Charvory”
- Replies: 4
- Views: 4008
Re: Brit Sewers Dungeon “Charvory”
Interesting find! The deep sewers appear to (still) exist on Europa. I am curious whether it's generated on their Test Center, after they perform a wipe (to decide whether it's simply remaining quest content or intended as world decoration). The area is definitely built with dynamic items, though. N...
- March 26th, 2020, 4:39 pm
- Forum: Bug Reports
- Topic: Curse Timer
- Replies: 2
- Views: 2229
Re: Curse Timer
There are definitely some inconsistencies in the way curse effects work: The stat effects are replaced only when the effect is more intense than an existing one. (So -18 STR would replace -8 STR and extend/refresh the timer, but -8 STR would not replace -8 STR and would not extend the timer.) Max re...
- March 25th, 2020, 12:31 pm
- Forum: Shard News
- Topic: We are now accepting Donations!
- Replies: 1
- Views: 7967
Re: We are now accepting Donations!
Below is a listing of all the items currently available from the Donation Vendor, in order and including tooltips (which may need to be enabled in your client to show up in-game): Hair Restyling Deed (500) Allows you to change your character's hairstyle. (1 use) Special Hair Dye (500) Allows you t...
- March 18th, 2020, 10:48 am
- Forum: Test Center
- Topic: TC Update March 12, 2020 - Casting Changes
- Replies: 9
- Views: 11090
- March 15th, 2020, 1:38 pm
- Forum: General Discussion
- Topic: My vendor disappeared
- Replies: 9
- Views: 5356
Re: My vendor disappeared
There are no vendor inventories on any house sign for any of your accounts. If you own the house that you placed the vendor on, please check the moving crate. (In your house menu, under "Customize", select "Relocate Moving Crate" and open the container placed at your feet.)
- March 14th, 2020, 10:54 pm
- Forum: Test Center
- Topic: TC Update March 12, 2020 - Casting Changes
- Replies: 9
- Views: 11090
Re: TC Update March 12, 2020 - Casting Changes
eos why did you change it to 4/6 then 2/5 now 2/6 again i guess you like people leaving in droves just leave it 2/6 and stop ffs We are hoping to get to a point where we don't need to change it anymore, we are fully in agreement in that regard. :) This is why we brought back the Test Center and are...
- March 13th, 2020, 6:06 pm
- Forum: Test Center
- Topic: add testing dummy [suggestion]
- Replies: 2
- Views: 4580
Re: add testing dummy [suggestion]
Some dummies have been added to the creature summoning room (northwest of the TC item room).
- March 13th, 2020, 4:04 am
- Forum: Shard News
- Topic: Demise TC back online!
- Replies: 0
- Views: 6150
Demise TC back online!
The Demise Test Center is now back up and running! The Test Center can be used for testing gameplay mechanics, skill templates and upcoming server changes. On the Test Center, you can set your skills and stats using commands (e.g. "set anatomy 100", "set str 100"). You can also g...
- March 13th, 2020, 3:47 am
- Forum: Test Center
- Topic: TC Update March 12, 2020 - Casting Changes
- Replies: 9
- Views: 11090
TC Update March 12, 2020 - Casting Changes
The following changes have been made to the Test Center: The Test Center has been updated to the latest Demise codebase. A crystal portal and corrupted crystal portal have been placed in the TC item room for easy teleportation to banks and dungeons. A conjurer's garb has been added to the TC item ro...
- February 26th, 2020, 11:49 am
- Forum: General Discussion
- Topic: recently returned
- Replies: 2
- Views: 3128
Re: recently returned
On the Game Account Management page, use the lost account name form (bottom one).