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Re: Ore Elementals - Preserving History

Posted: June 10th, 2017, 11:02 pm
by kentares
The Silvertiger wrote:Bump...

The other day I saw some ore on the ground at the crossroads and got to reminiscing farming elementals. I think I'll make another elemental farmer.
I would love to watch the Elemental Farmer! 8-) :popcorn:

Re: Ore Elementals - Preserving History

Posted: June 11th, 2017, 1:27 pm
by Souced
now go get some of these in illishnar and dig up the paragon kind

Re: Ore Elementals - Preserving History

Posted: August 29th, 2017, 1:36 am
by kentares
Razor Target by Types

Code: Select all

Target by Type 14 <-- an earth elemental
Target by Type 110 <-- a dull copper elemental
Target by Type 111 <-- a shadow iron ore elemental
Target by Type 109 <-- a copper elemental
Target by Type 108 <-- a bronze elemental
Target by Type 166 <-- a golden elemental
Target by Type 107 <-- an agapite elemental
Target by Type 113 <-- a verite elemental
Target by Type 112 <-- a valorite elemental

Re: Ore Elementals - Preserving History

Posted: August 29th, 2017, 2:40 am
by Calvin
just soul stone resist spells for mining. grab a garg pick and an earth ele slayer

Re: Ore Elementals - Preserving History

Posted: August 29th, 2017, 2:42 am
by Calvin
ya call that a pickaxe? this is a pickaxe ;)

Image

Re: Ore Elementals - Preserving History

Posted: February 8th, 2020, 2:08 am
by kentares
*pins to the top of the board*

Re: Ore Elementals - Preserving History

Posted: May 10th, 2020, 2:17 am
by kentares
*tacks to the top of the board again*

Re: Ore Elementals - Preserving History

Posted: June 24th, 2020, 7:40 am
by kentares
*tacks to the top of the board again*

Re: Ore Elementals - Preserving History

Posted: July 6th, 2020, 2:09 pm
by Bama
kentares wrote: March 14th, 2017, 3:00 am I am curious if a stand alone miner can have a fire beetle and ......

……...allured Titans, Cyclopean Warriors, Ettins, all Orc types, and all Ogre types

Disclaimer the following is full of reported and non reported bugs. If they ever fix the bugs your skills and/or strategy may need to change

GM
Discordance
Hiding
Magery
Mining
Music
Spellweaving (level 6 focus)
60 stealth (nekkid,cloth or med armor) (1)
***Hiding and stealth are not really needed***

Orc Brute Farming
Recall in to the Orc Cave
Hide and stealth to a Brute
There are 2 in the cave (2)
Cast Dryad Allure. If you fail you take damage. If you succeed you have an allured Brute which takes up 3 pet slots
Tell it to guard you so it takes all the aggro (3)

Since this is Demise you do not have to leave for another Brute to spawn to replace the 1 you allured (4)
By keeping it in the cave you can recall to any facet to drop off ingots and gold and it will not vanish (5). This saves you from having to use a bag of sending
The allured guarding Brute does all the fighting you just discord the other brutes and loot and smelt the ore. If you find yourself having to wait too long cast wildfire on the discorded brute it should cast an orc but it doesn't (6)

After killing a few brutes you will fall into a routine and once you are comfortable with what you are doing bring some gargoyle pick axes with you to pass the time as you wait for a brute to spawn.
Remember your allured Brute acts like a pet but it isn't.(7) So shadow iron and valorite elemental rules apply (8)
Do not use furies because your allured Brute will not attack anything the furies are fighting until the furies dissipate or are killed off
If your allured Brute dies just allure another
On Demise allure monsters lose loyalty (9) so feed them

To take the allured Brute out of the cave the easiest way is to use a moon gate.
They do not recall with you
You can not recall out logout and login to have it beside you
If you logout they disappear
Once you leave the Orc Cave you must always stay on the same facet as the allured Brute. If you don’t it will disappear

Allured monsters are not pets because........

On OSI 110 or higher in animal lore is needed to lore an allured monster. Less than 110 you would get a message that at your skill you can only lore tamed or tamable creatures. Demise treats allure monsters as pets and you can lore them with less than 110 animal lore. (10)

Farming Elementals Using Allured Monsters
You need to be friended to a fire beetle and have it follow you

GM
Discordance
Hiding
Magery
Mining
Music
Spellweaving (level 6 focus)
60 stealth (nekkid,cloth or med armor) (1)
***Hiding and stealth are not really needed***
Put your allured monster on guard

A simple Razor macro
This will also directly smelt the ore from the elemental corpse

Double click by type (gargoyle pick axe)
Wait for target
Target relative tile
Double click iron ore (works for all ore colors)
Wait for target
Click absolute target (fire beetle)
Loop

The only time you need to stop your macro is for the shadow and valorite elementals.
When they pop up
Stop the macro
As the allured monster fights the elemental(s) discord the elemental
Cast furies (2)
Cast wildfire
They are quickly dealt with

You can stop your macro to save an AFK gathering bot ( or 5) but that just leads to a lower ingot output for you while their production doesn’t change.
Stopping to protect the players not paying attention to their characters will cost you a lot in ingots.


A monster's corpse takes 7 minutes to disappear
At GM Mining
3 Gold elementals (1 to 150 ingots)
2 Shadow elementals (100 ingots)
1 Bronze elemental (1 to 50)
1 Dull Copper (50 ingots)
So anywhere from 152 to 350 ingots
Not counting the ore that was smelted and or lost by not stopping the macro in less than 7 minutes
El'Ka'Bong_6-22_19.30.jpg
El'Ka'Bong_6-22_19.30.jpg (242.52 KiB) Viewed 6639 times
A monster's corpse takes 7 minutes to disappear
Here are 6 dull copper elemental corpses and a verite elemental corpse
So not counting the ore that was mined up and smelted by not stopping the macro ( this is the ore the AFK bot gathers when you stop your macro and they recall in to mine) while the allured monster killed the elementals
300 dull copper ingots and anywhere from 1 to 50 verite ingots in less than 7 minutes.

El'Ka'Bong_6-22_19.12.jpg
El'Ka'Bong_6-22_19.12.jpg (226.05 KiB) Viewed 6639 times



Fleeing elementals your allured monster has given up on (11) will either come back for revenge or you will meet up with it/them later


Because regular mining yields a lot of iron ingots logically elemental farming using gargoyle pick axes will yield more dull copper ingots than anything else

So
Stopping your macro
El'Ka'Bong_6-14_13.27.jpg
El'Ka'Bong_6-14_13.27.jpg (215.16 KiB) Viewed 6639 times
To save bots from dying. Here are 2 of the 4 bots that recall in and out
El'Ka'Bong_6-14_13.43.jpg
El'Ka'Bong_6-14_13.43.jpg (244.34 KiB) Viewed 6639 times

Just cuts into your ingot production
El'Ka'Bong_6-14_13.54-1.jpg
El'Ka'Bong_6-14_13.54-1.jpg (219 KiB) Viewed 6639 times
TL;DR
Yes

Re: Ore Elementals - Preserving History

Posted: July 24th, 2020, 4:30 pm
by An Elemental
Bama wrote: July 6th, 2020, 2:09 pm
kentares wrote: March 14th, 2017, 3:00 am I am curious if a stand alone miner can have a fire beetle and ......

……...allured Titans, Cyclopean Warriors, Ettins, all Orc types, and all Ogre types



GM
Discordance
Hiding
Magery
Mining
Music
Spellweaving (level 6 focus)
60 stealth (nekkid,cloth or med armor) (1)
***Hiding and stealth are not really needed***
Once you have allured something you can soul stone your spellweaving. It will still obey all commands. This can be done on OSI

Re: Ore Elementals - Preserving History

Posted: November 8th, 2020, 4:45 pm
by kentares
*tacks to the top of the board again*