Arden wrote:Calvin wrote:the points system is not to replace the random chance of drops in doom, it is just to make sure the longer you spend in there, the more chance you have.
using arbitrary numbers:
if a boss is worth 100 points and you kill it solo, you get 100 points
if a boss is worth 100 points and you kill it with 2 people, the number of points is halved to 50, because in theory you are killing it twice as fast.
of this 50 points, if one person did 4/5ths of the damage to it, they get 40 points, and the person who did 1/5th of the damage gets 10 points.
some extra points are added for the persons luck.
this is why it annoys me when you almost finish a boss, and someone runs over to get loot rights on the last 10% of its hp. yes they get a chance at drop, but they also half the points the boss is worth, and they get hardly any of them anyway cos they did crap damage.
if you see a boss almost dead, let the people killing it finish it plz.
This is not correct.
Go read the thread that has the math.
i think it is...
points = totalPoints * ( 1 / totalPlayers ) * ( damage / totalDamage ) * ( 1 + luckMod )^2
if total points = 100.
points granted = 100 * ( 1 / totalPlayers ) * ( damage / totalDamage ) * ( 1 + luckMod )^2
if 2 players
points granted = 100 * ( 1 / 2 ) * ( damage / totalDamage ) * ( 1 + luckMod )^2
points granted = 50 * ( damage / totalDamage ) * ( 1 + luckMod )^2
if player damage = 1000 and monster health = 10,000
points granted = 50 * ( 1000 / 10000 ) * ( 1 + luckMod )^2
points granted = 50 * ( 1 / 10 ) * ( 1 + luckMod )^2
points granted = 50 * 0.1 * ( 1 + luckMod )^2
points granted = 5 * ( 1 + luckMod )^2
if 1000 luck
luckMod = luckChance / 8500
luckChance = luck^( 1 / 1.8 ) * 100
luckMod = luckChance / 8500
luckChance = 1000^0.56 * 100
luckMod = luckChance / 8500
luckChance = 4641.59
luckMod = 4641.59 / 8500
luckMod = 0.546
points granted = 5 * ( 1 + 0.546 )^2
points granted = 5 * ( 1.546 )^2
points granted = 5 * 2.39
points granted = 11.95
IF THERE IS 1 PERSON:
points = totalPoints * ( 1 / totalPlayers ) * ( damage / totalDamage ) * ( 1 + luckMod )^2
total points for boss still = 100
total players now = 1
and total damage now = 10000
points granted = 100 * ( 1 / 1 ) * ( 10000 / 10000) * ( 1 + 0.546 )^2
points granted = 100 * 1 * 1 * 2.39
points granted = 100 * 2.39
points granted = 239
this makes sense when you consider the monster is worth 2x the points, and the guy has done 10x the damage.
11.95 * 10 = 119
119 * 2 = 240
in the case with 2 players attacking the boss, the other guy has done 9000 of the 10,000 health, so he will get:
119(total monster points value divided by 2, because 2 people)-11.95 (the points the other guy got for doing one tenth of the monsters hp) points.
can work that one out too if you want
points granted = 100 * ( 1 / 2 ) * ( 9000 / 10000) * ( 1 + 0.546 )^2
points granted = 50 * 0.9 * 2.39
points granted = 45 * 2.39
points granted = 107.55
107.55 (points the 9000/10000 guy got) + 11.95 (points the 1000/10000 guy got) = 119.5
119.5 * 2 = 239 (exactly the same points as if you solo)
the total points a monster gives is divided by the number of players because in theory the bosses are dying twice or three times as fast, this keep the overall drop rate fairly close to the old amount and stops the server being flooded with artifacts