New Moving shot vs elemental damage

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mguerine
Posts: 20
Location: Vitória - ES - Brasil

Moving shot vs elemental damage

Post by mguerine »

Moving shot should not have damage modifier to elemental damage, even if you are using an elemental damage composite/heavy xbow, and/or even if you are wearing a quiver with damage modifier, and/or even on a consecrate weapon buff.

Moving shots should only hit physical damage. The way it is, its so OP.
Damage is always physical regardless of other damage modifiers including Quivers and Consecrate Weapon. meaning it will be reflected by Reflect Physical Damage
Source: https://www.uoguide.com/Moving_Shot
“Men fight wars. Women win them.”
3dot
Posts: 62

Re: Moving shot vs elemental damage

Post by 3dot »

It's really bug, yea...

It makes dmg high and archer just will waste 3 mana each moving shot too...

I'm certainly that moving shot/composite has something wrong too... All user have -25 penal and hit a lot more than who plays with bow...
DG
Posts: 225

Re: Moving shot vs elemental damage

Post by DG »

Personally recommend add 25 hci cap to moving shoot.Too brainless for archers moving shot gank.

It will be a custom change,though.
3dot
Posts: 62

Re: Moving shot vs elemental damage

Post by 3dot »

DG wrote: June 23rd, 2022, 5:25 am Personally recommend add 25 hci cap to moving shoot.Too brainless for archers moving shot gank.

It will be a custom change,though.
What is custom changes?
DG
Posts: 225

Re: Moving shot vs elemental damage

Post by DG »

3dot wrote: June 25th, 2022, 2:24 am
DG wrote: June 23rd, 2022, 5:25 am Personally recommend add 25 hci cap to moving shoot.Too brainless for archers moving shot gank.

It will be a custom change,though.
What is custom changes?
Anything that is not osi accurate or past the cutoff.

A custom pvp change is always risky.Osi pvp settings are made by pro gms and tested by a larger player base for a longer time.Casual custom changes are very likely to make pvp balance worse.

However,it doesn't mean there can be no custom changes.Osi is not perfect too.If a custom change is fully discussed and everyone or the majority agrees,we can give it a try.Revert the change if the outcome is not good.Changes always bring new things to pvp.

Back to moving shot,its mechanic becomes a bit op when 70 hci is easy to get.Now archers just press one key and perform comparatively easy ganks against mages.Osi nerfed moving shot after our cutoff.Maybe we should tweak it based on current osi settings.
3dot
Posts: 62

Re: Moving shot vs elemental damage

Post by 3dot »

I think that u didnt understand ironic...

One guy with composite bow using moving shot can hit more one guy with bow..

And that guy has -25hci penal ... Something is wrong... Hci was dropped because dci/dodge/parry mechanics is different... If u have a same char on osi, u will be able to check that u will dodge, miss, parry more there than here.

And moving shot should be hit only physical dmg as OSI works...

Remember: u can farm all kind of bow with hw macro...

Look at that picture: (How many parry mage and archer alchy did u see ??)

https://cdn.discordapp.com/attachments/ ... .50.14.jpg

https://cdn.discordapp.com/attachments/ ... .32.13.jpg

https://cdn.discordapp.com/attachments/ ... .20.38.jpg
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mguerine
Posts: 20
Location: Vitória - ES - Brasil

Re: Moving shot vs elemental damage

Post by mguerine »

Any update on this? I'd call people 'brainless' when they curse you and instantly change to an OP moving shot composite bow, but I'd rather go with 'smart' people who takes advantage from a well known buggy game mechnism. They hit you 26+, plus hit spell, plus velocity. Demise meta is not far from a good balanced pvp, but need some staff care.

Ah, and please take overcap hci/dci away. That may help as well.
“Men fight wars. Women win them.”
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mguerine
Posts: 20
Location: Vitória - ES - Brasil

Re: Moving shot vs elemental damage

Post by mguerine »

1month already... updates are coming
“Men fight wars. Women win them.”
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