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Blood Oath

Posted: March 2nd, 2019, 8:04 am
by Vitek-
Requesting that in the OSI casting areas, blood oath also work properly. Really hamstrings necro effectiveness not having it.

It's supposed to be a static effect where resisting spells only affects duration. The effect is - the caster
takes something like 115% damage while the enemy takes 100% damage

Here I'm not sure how it works but it's totally useless because the damage returned is really low.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 1:17 pm
by Vitek-


P.S. I wrote the wrong thing in notepad. Oathed damage done was 21/27 not 18/27 (just woke up sry)

This from pub48 is a lie unless it only affects pvm.

Resisting Spells now reduces a percentage of Blood Oath damage by the following formula:
((Resisting Spells Skill x 10) / 20) + 10 = percentage of damage resisted.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 4:33 pm
by Josh
Vitek- wrote:

P.S. I wrote the wrong thing in notepad. Oathed damage done was 21/27 not 18/27 (just woke up sry)

This from pub48 is a lie unless it only affects pvm.

Resisting Spells now reduces a percentage of Blood Oath damage by the following formula:
((Resisting Spells Skill x 10) / 20) + 10 = percentage of damage resisted.
Which publish did they change blood oath? And do you Have an example of how it worked before the patch?

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 4:48 pm
by Vitek-
From my experience blood oath in PvP has never changed since I used it first in 2005. It's always worked as depicted in my video up through today.

Pub48 is where it's claimed to have changed but it's either not true at all or only affected PvM.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 4:51 pm
by Josh
Vitek- wrote:From my experience blood oath in PvP has never changed since I used it first in 2005. It's always worked as depicted in my video up until today.

Pub48 is where it's claimed to have changed but it's either not true at all or only affected PvM.
Are you sure? This would've been during ML. Idk when did you stop playing osi? I think they changed it back during some necro buffs after mysticism came around. (like high seas time)

These are genuine questions, I never have played osi, so idk if that is what it was like during Ml or not.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 4:53 pm
by Vitek-
I played 2005 to 2019 without too big of a break anywhere in between. nothing longer than a year.

Totally sure. The necro buffs were for "focus" spec and had more to do with corpse skin than anything.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:01 pm
by Josh
Vitek- wrote:I played 2005 to 2019 without too big of a break anywhere in between. nothing longer than a year.

Totally sure. The necro buffs were for "focus" spec and had more to do with corpse skin than anything.
I think the best evidence would be trying to find some pvp video from before SA and within that timeframe where they used Blood Oath honestly. I'll try to look for some.
The problem is they're not all first person :[

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:05 pm
by Vitek-
https://uo.com/wiki/ultima-online-wiki/ ... ecromancy/

The website has that mechanic defined today for blood oath but it clearly doesn't work that way in PvP based on the video. Duration is all I've ever known Resisting Spells to affect with the exception of any RunUO shard I've played (including RW - was broken there too)

People didn't really record that much back then so it might be tough.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:07 pm
by Josh
here's a 2008 description on uoguide - seems to suggest the resist worked on it. Idk how accurate uoguide is for this though.
http://www.uoguide.com/index.php?title= ... ldid=13442

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:09 pm
by Josh
Vitek- wrote:https://uo.com/wiki/ultima-online-wiki/ ... ecromancy/

The website has that mechanic defined today for blood oath but it clearly doesn't work that way in PvP based on the video. Duration is all I've ever known Resisting Spells to affect with the exception of any RunUO shard I've played (including RW - was broken there too)

People didn't really record that much back then so it might be tough.
Mmm, can u test it without resist and with resist, see the difference if there is any? Because you're right about the way describe it doesnt match the video.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:09 pm
by Vitek-
Sure. Give me a min.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:24 pm
by Vitek-


Always a little variance on spell damage but it's the same.

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 5:47 pm
by The Silvertiger
Bama, could you test this please

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 6:16 pm
by Bama
The Silvertiger wrote:Bama, could you test this please

Why?
What is wrong with Vitek's tests?

Re: [NEW] Blood Oath

Posted: March 2nd, 2019, 7:57 pm
by The Silvertiger
Bama wrote:
The Silvertiger wrote:Bama, could you test this please

Why?
What is wrong with Vitek's tests?
You tell me... after testing, of course.