Verification Needed Casting Mobs

Post your Demise bug reports here!
Post Reply
User avatar
The Silvertiger
Posts: 4469

Casting Mobs

Post by The Silvertiger »

The AI for mobs that cast on OSI is different. First off they cast faster and have more combos. When fleeing they will stop to cast before continuing to flee. Can post video later if needed. Will reformat later.
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Arden
Posts: 1703

Re: Casting Mobs

Post by Arden »

Not correct. This is a IPY feature.

Osi mobs cast based on mana and magery level. Go back and look at patch notes


They dump all their mana- so it seems faster
User avatar
The Silvertiger
Posts: 4469

Re: Casting Mobs

Post by The Silvertiger »

When it comes to spawning this would translate to casting faster and more combos, but same thing different mechanic. Tomato tomato.

Good find, Arden!
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Josh
Posts: 1314

Re: Casting Mobs

Post by Josh »

I think it could be a significant distinction.
User avatar
The Silvertiger
Posts: 4469

Re: Casting Mobs

Post by The Silvertiger »

Josh wrote: August 18th, 2019, 12:40 am I think it could be a significant distinction.
Either way:
The Silvertiger wrote: June 16th, 2019, 11:41 am The AI for mobs that cast on OSI is different.
That is the backbone of the report. I will not be testing the exact parameters.
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Post Reply