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ninja [death strike]

Posted: May 31st, 2020, 11:17 am
by MMMartin
death strike: initial strike do only 50% damage

DS have only do bonus damage if oponent run or after 5sec, not efect initial damage

noraml damage
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frst initial DS damage
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Re: ninja [death strike]

Posted: June 1st, 2020, 4:00 pm
by feupa
Special Ability: Death Strike
Striking the enemy with a special technique, the Ninja can cause damage long after the actual blow. After receiving a Death Strike (which deals half of the damage of a normal blow) if the Ninja’s opponent moves more than five steps, or five seconds elapse, the opponent will suffer damage determined by the skill level of the Ninja.

The delayed damage dealt is greater if the Ninja’s opponent chooses to run away rather than stand and fight. Only highly skilled Ninja can execute a Death Strike.

https://uo.stratics.com/content/se/se_ninja.shtml

Re: ninja [death strike]

Posted: June 1st, 2020, 6:52 pm
by MMMartin
frst time see this, i was checking spokland statics uoguide uo... was nothing about it

Re: ninja [death strike]

Posted: June 1st, 2020, 10:30 pm
by atomic chicken
MMMartin wrote: June 1st, 2020, 6:52 pm frst time see this, i was checking spokland statics uoguide uo... was nothing about it
That’s how it’s supposed to work, if you run you take more damage than if you stay still.

Re: ninja [death strike]

Posted: June 1st, 2020, 10:32 pm
by atomic chicken
“ 5 seconds after receiving a Death Strike, the Ninja's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Ninja's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Ninja’s opponent chooses to run away rather than stand and fight.” -description of deathstrike.
https://www.uoguide.com/Ninjitsu

From uoguide.

Re: ninja [death strike]

Posted: June 2nd, 2020, 6:48 pm
by feupa
atomic chicken wrote: June 1st, 2020, 10:32 pm “ 5 seconds after receiving a Death Strike, the Ninja's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Ninja's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Ninja’s opponent chooses to run away rather than stand and fight.” -description of deathstrike.
https://www.uoguide.com/Ninjitsu

From uoguide.
He tought the bug was the half damage in the initial strike... not the dmg during the movement...

There's a pic with DS strike, could hit more if i had more stealth bonus, in this test i had 90-100 (don't remember)
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Re: ninja [death strike]

Posted: June 2nd, 2020, 10:29 pm
by atomic chicken
feupa wrote: June 2nd, 2020, 6:48 pm
atomic chicken wrote: June 1st, 2020, 10:32 pm “ 5 seconds after receiving a Death Strike, the Ninja's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Ninja's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Ninja’s opponent chooses to run away rather than stand and fight.” -description of deathstrike.
https://www.uoguide.com/Ninjitsu

From uoguide.
He tought the bug was the half damage in the initial strike... not the dmg during the movement...

There's a pic with DS strike, could hit more if i had more stealth bonus, in this test i had 90-100 (don't remember)
Image
i think max is like 70-80