New Turquoise ring craft

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Cunnana
Posts: 1005

Turquoise ring craft

Post by Cunnana »

Occording to uo guide u can craft turquoise ring with di25+, I craft a lot of those rings and never did one with di25+

Turquoise Ring

One of several magical jewels that can be crafted by Tinkers, these rings will always boast certain properties.

Note that the random properties can stack with those that are guaranteed.
This allows crafting a ring with e.g. Damage Increase 36%.

Att
https://www.uoguide.com/Turquoise_Ring
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BCrowly
Posts: 95

Re: Turquoise ring craft

Post by BCrowly »

+1
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Bama
Bug Hunter
Posts: 4617

Re: Turquoise ring craft

Post by Bama »

Cunnana wrote: December 16th, 2020, 4:22 pm Occording to uo guide u can craft turquoise ring with di25+, I craft a lot of those rings and never did one with di25+

Turquoise Ring

One of several magical jewels that can be crafted by Tinkers, these rings will always boast certain properties.

Note that the random properties can stack with those that are guaranteed.
This allows crafting a ring with e.g. Damage Increase 36%.

Att
https://www.uoguide.com/Turquoise_Ring
I don't know man.
I think if they look into this they will find that on Demise we always get at least 1 property and up to 4 to go with 1 of the guaranteed properties. This is not how it works on OSI

On OSI the item rarely rolls with something else though up to 4 can roll

The part they wrote about 90% and stacking ( Though they have no proof of DI stacking to get to 36% ) came from this

https://www.uoguide.com/Talk:Turquoise_Ring

I don't think you can break the cap ( 25%?) even if it does indeed stack


This is OSI and not 1 ring I made rolled more than 1 property. It was either DI 15% or SS 5% and nothing else.
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Cunnana
Posts: 1005

Re: Turquoise ring craft

Post by Cunnana »

Bama wrote: November 12th, 2021, 11:58 pm
Cunnana wrote: December 16th, 2020, 4:22 pm Occording to uo guide u can craft turquoise ring with di25+, I craft a lot of those rings and never did one with di25+

Turquoise Ring

One of several magical jewels that can be crafted by Tinkers, these rings will always boast certain properties.

Note that the random properties can stack with those that are guaranteed.
This allows crafting a ring with e.g. Damage Increase 36%.

Att
https://www.uoguide.com/Turquoise_Ring
I don't know man.
I think if they look into this they will find that on Demise we always get at least 1 property and up to 4 to go with 1 of the guaranteed properties. This is not how it works on OSI

On OSI the item rarely rolls with something else though up to 4 can roll

The part they wrote about 90% and stacking ( Though they have no proof of DI stacking to get to 36% ) came from this

https://www.uoguide.com/Talk:Turquoise_Ring

I don't think you can break the cap ( 25%?) even if it does indeed stack


This is OSI and not 1 ring I made rolled more than 1 property. It was either DI 15% or SS 5% and nothing else.

A Loop_11-12_18.19.jpg
A Loop_11-12_18.19-1.jpg
A Loop_11-12_18.19-2.jpg
A Loop_11-12_18.19-3.jpg
A Loop_11-12_18.19-4.jpg
Look to this one....its impossible craft according uoguide info, 5 props, DI bigger than 90%

Image
photo gratis download
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Bama
Bug Hunter
Posts: 4617

Re: Turquoise ring craft

Post by Bama »

Cunnana wrote: November 13th, 2021, 12:21 am

Look to this one....its impossible craft according uoguide info, 5 props, DI bigger than 90%

Image
photo gratis download
Upload again
Nothing there
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Cunnana
Posts: 1005

Re: Turquoise ring craft

Post by Cunnana »

Bama wrote: November 13th, 2021, 12:27 am
Cunnana wrote: November 13th, 2021, 12:21 am

Look to this one....its impossible craft according uoguide info, 5 props, DI bigger than 90%

Image
photo gratis download
Upload again
Nothing there
Image
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Bama
Bug Hunter
Posts: 4617

Re: Turquoise ring craft

Post by Bama »

That’s an awesome ring. Is that from OSI?
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Cunnana
Posts: 1005

Re: Turquoise ring craft

Post by Cunnana »

Bama wrote: November 13th, 2021, 1:36 am That’s an awesome ring. Is that from OSI?
I take this SS from a random sampire at Demise, I was surprised because Di is more than 90%
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Bama
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Re: Turquoise ring craft

Post by Bama »

Cunnana wrote: November 13th, 2021, 1:41 am
Bama wrote: November 13th, 2021, 1:36 am That’s an awesome ring. Is that from OSI?
I take this SS from a random sampire at Demise, I was surprised because Di is more than 90%
And that is why I said you really don't want Staff to look into this report because as long as they don't look you still have a chance to make a ring like that yourself.

If they look into this report they will see how messed up this is

I made this one on the Demise TC
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Bama
Bug Hunter
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Re: Turquoise ring craft

Post by Bama »

Cunnana wrote: November 13th, 2021, 1:41 am
Bama wrote: November 13th, 2021, 1:36 am That’s an awesome ring. Is that from OSI?
I take this SS from a random sampire at Demise, I was surprised because Di is more than 90%
Cunnana wrote: November 13th, 2021, 1:41 am
Bama wrote: November 13th, 2021, 1:36 am That’s an awesome ring. Is that from OSI?
I take this SS from a random sampire at Demise, I was surprised because Di is more than 90%
That was 1 hell of a roll

Tinker tools on Demise TC have 1000 uses
Counting failing to craft anything I went through 999 uses without ever getting DI over 25 like I said before I don't think it is possible. But like you said DI can go over 90% intensity

Now regarding your screenshot and what UO Guide states

Properties
1-4 random properties (up to 90% intensity), AND

Always one of the following:
Damage Increase 15%
Swing Speed Increase 5% (Rare)



I think you are proving UO Guide wrong because as I stated earlier they are going by an item they saw on a vendor to justify what they wrote. Though that item didn't have DI on it. And if you were to look at the other items you can craft using the mining gems intensities vary

Blue Diamond they don't know the %
Brilliant Amber 100%
Dark Sapphire 80%
Ecru they don't know the %
Fire Ruby they think it is 75%
Perfect Emerald 80%
White Pearl I don't even want to talk about this


Or Demise needs to look into this.
The problem I have is resources because on OSI I can only get 200 gems per character. I have gone through 800 gems and have yet to get anything with more than 1 item on it either DI or SS nothing else

I Think Demise has this right or.......... more right than what UO guide says
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