Make Poison a viable skill!!!

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The Silvertiger
Bug Tester
Posts: 4000

Re: Make Poison a viable skill!!!

Post by The Silvertiger » February 6th, 2019, 4:07 pm

Vander Nars wrote:http://www.uoguide.com/Publish_71

To highlight the changes for the ones to lazy to read thru the pub.
Greater Cure Potion Chance
25% vs Lethal Poison
45% vs Deadly Poison
75% vs Greater Poison
100% vs anything under greater
I'm guessing everyone was too lazy to read or they would have seen those numbers aren't on that page you posted.

You're looking for Publish 75 for the numbers. http://www.uoguide.com/Publish_75

I support this change, but you should just stick to Josh's bug report instead of cross posting bump.
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Vander Nars
Posts: 2032

Re: Make Poison a viable skill!!!

Post by Vander Nars » February 6th, 2019, 4:54 pm

The Silvertiger wrote:
Vander Nars wrote:http://www.uoguide.com/Publish_71

To highlight the changes for the ones to lazy to read thru the pub.
Greater Cure Potion Chance
25% vs Lethal Poison
45% vs Deadly Poison
75% vs Greater Poison
100% vs anything under greater
I'm guessing everyone was too lazy to read or they would have seen those numbers aren't on that page you posted.

You're looking for Publish 75 for the numbers. http://www.uoguide.com/Publish_75

I support this change, but you should just stick to Josh's bug report instead of cross posting bump.
it was original changed in 71, i guess it was readjusted again in 75. I took the numbers from the cure potion page not pub 75 but this works as well. Also i dont see how me bumping this page affects josh. I bumped both of them in fact.
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