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Bag of Sending

Posted: January 30th, 2019, 12:57 pm
by The Silvertiger
Demise: 1 charge per use.
OSI: 1 charge per 10 stones from Publish 48 - 58
Documentation:
http://www.uoguide.com/Publish_48
http://www.uoguide.com/Publish_58
http://www.uoguide.com/Five_on_Friday_- ... r_30,_2007

Possible gold flow change. Might could adjust the formula. Could be one of those custom changes like
non-heat-seeking explosion potions.


FoF explanation:

"Why was the Bag of Sending nerfed?"
The short answer is, to curb inflation. The longer answer involves some metaphors, so bear with me a moment.

UO's economy was designed on the "faucet/sink" model. Imagine a faucet that pours gold into the world. Now imagine various drains - "gold sinks" - that the gold flows away into. The goal of the system is for the level of gold in the world to remain approximately even, and that's done by adjusting the rate of the flow in and the size of the drains out.

In UO, the "faucets" are the various NPCs that give players gold - monsters you can loot, escorts or quests that give gold as a reward, etc. The drains are any NPC or system that takes gold away from players - the insurance system is a big one, as are player vendor fees. (Player-to-player trades are NOT sinks - moving the gold around within the world doesn't change the overall amount of money in it.)

The Bags of Sending were increasing the rate of flow of gold from monster loot - that faucet was pretty much cranked as wide as it would go. This has been overwhelming the drains and increasing the amount of money in the world, which lowers the actual value of gold - this is what economists mean by "inflation." Changing the Bags of Sending to make farming for gold less profitable will slow down that flow and hopefully slow down the rate of inflation - which will raise prices in the short run but lower them substantially in the long run, as the drains pull money out of the world and the actual value of gold goes up.

Now, MMO economics are far from an exact science, and the system will no doubt require further tweaking, but this is a step in the right direction.

Re: Bag of Sending

Posted: February 23rd, 2019, 4:06 pm
by Arthrutus
This is a good one. Might curb afk-farming.

Re: Bag of Sending

Posted: August 15th, 2019, 7:45 pm
by Bama
http://www.uoguide.com/Bag_of_Sending

At the end of that it states

However, in March of 2009 withPublish 58, the cost to send items was reverted back to the "one charge per item" scheme.

SA was released about 6 months after they did a revert to the bag of sending

Invalid unless Staff wants to change it to the 1 use per 15 stones

Re: Bag of Sending

Posted: August 15th, 2019, 10:48 pm
by The Silvertiger
Bama wrote: August 15th, 2019, 7:45 pm http://www.uoguide.com/Bag_of_Sending

At the end of that it states

However, in March of 2009 withPublish 58, the cost to send items was reverted back to the "one charge per item" scheme.

SA was released about 6 months after they did a revert to the bag of sending

Invalid unless Staff wants to change it to the 1 use per 15 stones
It's clearly stated in my post 48-58, so I'm not actually sure what "accepted" for this one means.

Re: Bag of Sending

Posted: August 15th, 2019, 11:10 pm
by Bama
The Silvertiger wrote: August 15th, 2019, 10:48 pm
Bama wrote: August 15th, 2019, 7:45 pm http://www.uoguide.com/Bag_of_Sending

At the end of that it states

However, in March of 2009 withPublish 58, the cost to send items was reverted back to the "one charge per item" scheme.

SA was released about 6 months after they did a revert to the bag of sending

Invalid unless Staff wants to change it to the 1 use per 15 stones
It's clearly stated in my post 48-58, so I'm not actually sure what "accepted" for this one means.
Sorry Chris I should have @EOS
Maybe she wants to nerf it anyway

Re: Bag of Sending

Posted: August 15th, 2019, 11:49 pm
by Eos
Bama wrote: August 15th, 2019, 7:45 pm http://www.uoguide.com/Bag_of_Sending

At the end of that it states

However, in March of 2009 withPublish 58, the cost to send items was reverted back to the "one charge per item" scheme.

SA was released about 6 months after they did a revert to the bag of sending

Invalid unless Staff wants to change it to the 1 use per 15 stones
Oops, you are correct. (For some reason I had Pub 50 in my head as the ML cutoff.) Marking as invalid. :D