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Hiryu Dismount

Posted: March 14th, 2019, 1:21 am
by Bad Religion
On osi: Hiryus are supposed to dismount almost every time they hit similar to Cu bleed frequency.

On demise: they almost never dismount when hitting.

Thought we should bring this bug back up again because of the changes to mounts.

Re: Hiryu Dismount

Posted: March 14th, 2019, 1:32 am
by Josh
+1 (will search for evidence later)

Re: Hiryu Dismount

Posted: March 14th, 2019, 2:16 am
by Loler
Demise intentionally changed this like 5 or 6 years ago

Re: Hiryu Dismount

Posted: March 14th, 2019, 3:53 am
by Josh
Loler wrote:Demise intentionally changed this like 5 or 6 years ago
well, maybe we can convince them to change it back :]

Re: Hiryu Dismount

Posted: March 14th, 2019, 5:53 am
by desalonne
Pretty sure the only pet that preforms its special attack correctly is the cu on demise. Hiryus dont function correctly at all. They will never dismount this is not an accurate mechanic.

Also orc brutes summoned via the talisman are supposed to autoattack/swing when you swing at your enemy if they are in range. On demise orc brutes do not attack at all they simply follow behind you and do nothing.

Re: Hiryu Dismount

Posted: March 14th, 2019, 8:37 pm
by Bama
Josh wrote:
Loler wrote:Demise intentionally changed this like 5 or 6 years ago
well, maybe we can convince them to change it back :]

lol
You obviously never experienced Demise dismount mechanics before the fix 5 or 6 years ago Josh.
It was as FUBAR as the flagging system years ago

Re: Hiryu Dismount

Posted: March 14th, 2019, 8:59 pm
by Josh
Bama wrote:
Josh wrote:
Loler wrote:Demise intentionally changed this like 5 or 6 years ago
well, maybe we can convince them to change it back :]

lol
You obviously never experienced Demise dismount mechanics before the fix 5 or 6 years ago Josh.
It was as FUBAR as the flagging system years ago
Well, I mean on osi for awhile it was 100%, obviously Im not suggesting that.

Re: Hiryu Dismount

Posted: March 14th, 2019, 10:02 pm
by Bama
Josh wrote:
Bama wrote:
Josh wrote: well, maybe we can convince them to change it back :]

lol
You obviously never experienced Demise dismount mechanics before the fix 5 or 6 years ago Josh.
It was as FUBAR as the flagging system years ago
Well, I mean on osi for awhile it was 100%, obviously Im not suggesting that.
What I was saying Josh was that everything to do with dismount on Demise was wrong. Everything. The only thing that was right was the spelling of dismount.

Example
If you dismounted me and I was on a pet I could just get on an Ethy
There wasn’t a dismount timer

Re: Hiryu Dismount

Posted: March 14th, 2019, 10:22 pm
by Josh
Bama wrote:
Josh wrote:
Bama wrote:

lol
You obviously never experienced Demise dismount mechanics before the fix 5 or 6 years ago Josh.
It was as FUBAR as the flagging system years ago
Well, I mean on osi for awhile it was 100%, obviously Im not suggesting that.
What I was saying Josh was that everything to do with dismount on Demise was wrong. Everything. The only thing that was right was the spelling of dismount.

Example
If you dismounted me and I was on a pet I could just get on an Ethy
There wasn’t a dismount timer
Tbf on osi for a while they fucked up dismount lol u could dismount someone with a wep then remount your lesser hiryu/hiryu xD
Do you by chance know what the likelihood of dismount going off via lesser hiryu special maneuver on demise?

Re: Hiryu Dismount

Posted: August 16th, 2019, 1:01 pm
by Bama
Bad Religion wrote: March 14th, 2019, 1:21 am On osi: Hiryus are supposed to dismount almost every time they hit similar to Cu bleed frequency.

On demise: they almost never dismount when hitting.

Thought we should bring this bug back up again because of the changes to mounts.
Bama needs a volunteer
Dusty Bottoms_8-16_08.58.jpg
Dusty Bottoms_8-16_08.58.jpg (220.3 KiB) Viewed 7191 times

Re: Hiryu Dismount

Posted: August 20th, 2019, 2:52 pm
by Eos
I did some testing with a hiryu and lesser hiryu on OSI TC.

Over the period of about an hour each bashing on a mounted player character:

Hiryu
Landed hits: 1461
Dismount effect: 106 (7.26%)
Grasping Claw effect: 146 (9.99%)

Lesser Hiryu:
Landed hits: 1881
Dismount effect: 23 (1.22%)
Grasping Claw effect: 172 (9.14%)

Related publish excerpt:
When a Lesser Hiryu chooses to perform the Dismount special maneuver, it will now have a 20% chance to succeed in performing the dismount. This chance use to be 100%.
http://www.uoguide.com/Publish_46

On Demise currently, a hiryu and lesser hiryu's chance of choosing the Dismount special move is 7%, and lesser hiryus only have a 20% chance of doing it successfully (resulting in 1.4% overall). This is in line with the observed current OSI mechanics.

Unless it can be verified these mechanics changed since publish 46 on OSI, this report is invalid.

Duplicate reports:
https://www.uogdemise.com/community/vie ... 14&t=29290
https://www.uogdemise.com/community/vie ... 14&t=24836

Re: Hiryu Dismount

Posted: September 6th, 2019, 6:11 am
by Bad Religion
Eos wrote: August 20th, 2019, 2:52 pm I did some testing with a hiryu and lesser hiryu on OSI TC.

Over the period of about an hour each bashing on a mounted player character:

Hiryu
Landed hits: 1461
Dismount effect: 106 (7.26%)
Grasping Claw effect: 146 (9.99%)

Lesser Hiryu:
Landed hits: 1881
Dismount effect: 23 (1.22%)
Grasping Claw effect: 172 (9.14%)

Related publish excerpt:
When a Lesser Hiryu chooses to perform the Dismount special maneuver, it will now have a 20% chance to succeed in performing the dismount. This chance use to be 100%.
http://www.uoguide.com/Publish_46

On Demise currently, a hiryu and lesser hiryu's chance of choosing the Dismount special move is 7%, and lesser hiryus only have a 20% chance of doing it successfully (resulting in 1.4% overall). This is in line with the observed current OSI mechanics.

Unless it can be verified these mechanics changed since publish 46 on OSI, this report is invalid.

Duplicate reports:
viewtopic.php?f=14&t=29290
viewtopic.php?f=14&t=24836
so which publish are we cutting off changes for? because a lot of the shit you have here isnt accurate up to that publish.

Re: Hiryu Dismount

Posted: September 6th, 2019, 6:14 am
by Bad Religion
For instance, your trapped crates dont behave the same as they did during this publish yet you refuse to fix this despite it being reported 10000x times over the past 5 years.

Re: Hiryu Dismount

Posted: September 6th, 2019, 6:15 am
by Bad Religion
So if we are just picking and choosing which mechanics to have, why not make hiryus actually useful as they were intended?

Re: Hiryu Dismount

Posted: September 6th, 2019, 6:25 am
by Bad Religion
"poisoning is osi accurate!" yah but every single pvper having a godly ecru isnt bc server is stuck in time. gotta move away from this type of thinking if you ever want to actually balance anything