The control chance check has been added as of April 3, but it appears there are some differences regarding what constitutes as combat.Eos wrote: ↑March 28th, 2020, 7:07 pm While the cu sidhe is actively pursuing the attacker (and the attacker remains visible and within range of the cu sidhe), attempts to mount it will fail, giving the system message "You can't get on a mount that's fighting". This occurs even if the cu sidhe gets stuck trying to pathfind to the attacker and hasn't even landed a hit. This only occurs if the owner has removed their taming/lore skills.
On Demise currently, the control chance check is only performed when the pet is pursuing a target (either because it was ordered to attack or out of self-defense).
On OSI:
A pet being attacked by a melee weapon or wrestling will also count as being "in combat", even if the pet is not attacking back (due to it being ordered to stay or follow), and even if the attack misses. It counts as combat for a varying amount of time, usually about the same as the swing speed of the attacker (but sometimes longer).
Being attacked by spells does not count as being in combat. It seems it must be a melee weapon or wrestling swing.
Simply targeting a pet in warmode at a distance (no actual attack swings occur) also does not count as being in combat.
If the owner of the pet casts invisibility on the attacker (resets combat?), the pet can be mounted again immediately.