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From the Sept Updates

Posted: November 11th, 2023, 1:53 pm
by Vitek-

Code: Select all

Spellcasting
Spells no longer "break" when cast too fast (also called "overcasting").
The rest of the OSI-like casting mechanics remain, and now apply to all facets.

As an FYI, without the overcasting mechanic, spellcasting is now scriptable again. Not sure if this byproduct is intended (at least in fel) but wanted to just make you aware. Holding down a button that casts MA/FB or heal now allows you to cast at machine speed with no overcasts