noob question to PVP archery

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Maloskies
Posts: 1415

Re: noob question to PVP archery

Post by Maloskies »

What are you guys's in game archers? I'd just like to match the names to IGN characters, so I can see what's backing these arguments.
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Loler
Posts: 2485

Re: noob question to PVP archery

Post by Loler »

neither of the two arguing has a pvp archer.
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kolbycrouch
Posts: 284

Re: noob question to PVP archery

Post by kolbycrouch »

You should probably use the elven composite longbow.

I heard poisons were pretty tight.
Loler
Posts: 2485

Re: noob question to PVP archery

Post by Loler »

Dont dis the long bow it was the most popular bow at one point.
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Silent Shadow
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Re: noob question to PVP archery

Post by Silent Shadow »

Maloskies wrote:What are you guys's in game archers? I'd just like to match the names to IGN characters, so I can see what's backing these arguments.
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Epoch
Posts: 7

Re: noob question to PVP archery

Post by Epoch »

You should think about a stealth archer! its a ton of fun!
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Silent Shadow
Posts: 334

Re: noob question to PVP archery

Post by Silent Shadow »

Epoch wrote:You should think about a stealth archer! its a ton of fun!
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i run stealth
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Vitek-
Posts: 925

Re: noob question to PVP archery

Post by Vitek- »

Question.

Does the "LMC Bonus" apply here?

From Stratics (and yes, it actually works this way on OSI):

"The Mana Cost of each special move can be reduced if the warrior's skills are high enough. Add up the skill points for Swords, Mace Fighting, Fencing, Archery, Parrying, Lumberjacking, Stealth, Poisoning, Bushido and Ninjitsu. If the total lies between 200 and 299, subtract 5 from the Mana Cost. If the total is 300 or more, subtract 10 from the Mana Cost."
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Bama
Bug Hunter
Posts: 4617

Re: noob question to PVP archery

Post by Bama »

On Demise the human JOAT counts toward the special move mana reduction

On OSI they changed it after the Demise cut off point

Publish 64
http://www.uoguide.com/Publish_64

The 20 skill points from humans’ “Jack of all Trades” will no longer apply to the skill points required for the mana discount on special moves. If players do not have 200 or more modified points in various combat skills (Swordsmanship, Mace Fighting, Fencing, Archery, Throwing, Parry, Lumberjacking, Stealth, Poisoning, Bushido, and Ninjitsu), their special moves will use the full mana cost
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Vitek-
Posts: 925

Re: noob question to PVP archery

Post by Vitek- »

Sweet. Ty for the answer. Sounds like human is the only way to go with a warrior.
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Loler
Posts: 2485

Re: noob question to PVP archery

Post by Loler »

if you play an elf with parry/bush/wep skill thats 300+ or a shadow striker with 120 wep 80 stealth 100 bush also 300 as elf. depends on what you are doing. for pvp human is best
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zulu2401
Posts: 2009

Re: noob question to PVP archery

Post by zulu2401 »

What loler means to tell you is your template doesn't matter as long as you have 12 shitbags to help you gank everyone and then talk shit like they accomplished something. Gank or stay in the house.
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Silent Shadow
Posts: 334

Re: noob question to PVP archery

Post by Silent Shadow »

Vitek- wrote:Sweet. Ty for the answer. Sounds like human is the only way to go with a warrior.
all templates which have 300 summ. skill from that list - better to be elf (-10mp from 300 skills +20mp from race)
all templates with only 200 skills from list - better to be human (+JoAT = -10mp)
exception - that templates which needs JoAT to be effective
for example some stealth burst-type-builds like archery/ninja/stealth(300 summ. skill = could be elf and have -10mp economy) but needs JoAT to use Pain Spike scrolls for burst combo and have no space in skill cap to run 20 Necromancy.
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