Bad Religion wrote:hopefully not, as it isnt osi accurate
This is crazy but darkside dyes aren't osi accurate :O :O :O
Re: Conjurer's Garb Suggestion
Posted: January 13th, 2019, 9:59 am
by Bad Religion
garb trinket and grimoire are not dyable on osi to my knowledge by pigments, it's part of the lore. As a bunch of pvmers like you noobs are, you should appreciate that no?
Re: Conjurer's Garb Suggestion
Posted: January 13th, 2019, 10:01 am
by Bad Religion
GMs I beg you. dont change this if you have any respect left for the game.
Re: Conjurer's Garb Suggestion
Posted: January 13th, 2019, 4:41 pm
by Bama
Ajani wrote:I beg you to let me ds my garb I BEG YOU
Bubba!!!!
But but but Bubba
Ajani wrote:
kentares wrote:
Ajani wrote:Monk Robes are not dyeable
Bug report..?
They aren't supposed to be dyeable
Re: Conjurer's Garb Suggestion
Posted: January 13th, 2019, 5:12 pm
by Valkyrie
Ajani wrote:Eos, Selene, are y'all going to make garbs dyeable with pigments?
I say no! The perfect color is bloodwood color! Want item to match with garb? Start use wood armors!
Make Elf Army Great Again!
Re: Conjurer's Garb Suggestion
Posted: January 19th, 2019, 2:27 am
by The Silvertiger
Bump
Oh wait... thx Staff!
Re: Conjurer's Garb Suggestion
Posted: January 19th, 2019, 10:59 pm
by Reetus
Hz want a change that isn't OSI accurate, it gets implemented straight away, Bad Religion wants OSI accurate casting, he gets told to gfy.