Does it happen in Trammel too?royal kapero2 wrote:It didn't help...
If so, it could be because of all the water tile map statics the client has to draw. Some fixes in this case could be reducing your game window size or editing the map files.
If it only happens in Felucca, it could be a Felucca map/statics file problem. Deleting map0LegacyMUL.uop, statics0.mul and staidx0.mul and running the patcher again might help.
I know, I know. You'll have to set foot in Trammel to test this.