mage hammer pick and double axe question

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TheUnknown0617
Posts: 1985

mage hammer pick and double axe question

Post by TheUnknown0617 »

what do people look for on these 2 weps?
i made a hammer pick sc-1 with ssi and hci but its mage wep
i also made a double axe with ssi/hll/hla/hci

all high intensities
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Ajani
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Re: mage hammer pick and double axe question

Post by Ajani »

no one uses daxe in pvp
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TheUnknown0617
Posts: 1985

Re: mage hammer pick and double axe question

Post by TheUnknown0617 »

im aware lol
just two different weps for 2 different builds
asking about them both
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Ajani
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Re: mage hammer pick and double axe question

Post by Ajani »

pretty much you want on a double axe SSI,HML,HSL is the perfect 3 mod none slayer. So 4 mod you could go trip leech ssi or hml hsl hdl ssi,etc. but pretty much you want HML,HSL,SSI unless like it is demon slayer hml ssi
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's.

I find this quite entertaining.
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zulu2401
Posts: 2009

Re: mage hammer pick and double axe question

Post by zulu2401 »

For tact mages you want harvy, hammer pick, Mace, war axe. With hci and hit spell with ssi. Same with bows. Regular bow, xbow and heavy xbow
Last edited by zulu2401 on January 7th, 2017, 5:05 am, edited 1 time in total.
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zulu2401
Posts: 2009

Re: mage hammer pick and double axe question

Post by zulu2401 »

Good mage weapons need to have dmg incr, hit spell, hci , and ssi and -20 mage skill
TheUnknown0617
Posts: 1985

Re: mage hammer pick and double axe question

Post by TheUnknown0617 »

zulu2401 wrote:Good mage weapons need to have dmg incr, hit spell, hci , and ssi and -20 mage skill
its
DI 40
FC -1
HCI 15
mage wep -22
SC
ssi 25
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The Silvertiger
Posts: 4469

Re: mage hammer pick and double axe question

Post by The Silvertiger »

TheUnknown0617 wrote:
zulu2401 wrote:Good mage weapons need to have dmg incr, hit spell, hci , and ssi and -20 mage skill
its
DI 40
FC -1
HCI 15
mage wep -22
SC
ssi 25
It's hot... Post in pc for proof.
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TheUnknown0617
Posts: 1985

Re: mage hammer pick and double axe question

Post by TheUnknown0617 »

The Silvertiger wrote:
TheUnknown0617 wrote:
zulu2401 wrote:Good mage weapons need to have dmg incr, hit spell, hci , and ssi and -20 mage skill
its
DI 40
FC -1
HCI 15
mage wep -22
SC
ssi 25
It's hot... Post in pc for proof.
http://www.uogdemise.com/community/view ... f=6&t=4714
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zulu2401
Posts: 2009

Re: mage hammer pick and double axe question

Post by zulu2401 »

You could probably get 2-5kk from it. Good mods but not many people want to run hammer pick for mage weapons. It's just too slow overall and honestly hit spell is worth more
zulu2401
Posts: 2009

Re: mage hammer pick and double axe question

Post by zulu2401 »

Also no penalty (no -1 casting) is a huge bonus for those guys who have Inquisitor resolution and use crystalline ring to negate the negative mage skill. Honestly though there's a mediocre demand for such weapons though. It makes for a tough mage being able to use the template correctly
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