Hi
İ need info about BoD quality...
As I understand it '' If the skill increases, the quality of the bods also increases. Higher skill = higher the chance of getting a colored BoDs (tai and bs )'' for ultima online...
My question is '' How do things work in uodemise? ''
People usually collect bod with 0.1 skill because that “BOD Cycling” thing. (0.1-50.0: you can collect bods every one hour) And they are delivering their BoDs with high skilled character.
What are the rates? How much is the difference between 100 and 120 craft skill ?
Someone can give me information about the rates in Demise? ( bs & tai )
Thank you for all answers
Question About BoD Quality
Re: Question About BoD Quality
I don't know about the actual percentages but the crafting powerscrolls are so abundant that there is no need to consider running a crafter at 100 skill, especially tailor.
If you currently can't afford to buy a PS for blacksmith or tailor just send me a PM.
If you currently can't afford to buy a PS for blacksmith or tailor just send me a PM.
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Re: Question About BoD Quality
When you deliver bods with 120 skill, you get new bod as follows:
Iron: 50.1953125%
Dull Copper: 25%
Shadow Iron: 12.5%
Copper: 6.25%
Bronze: 3.125%
Gold: 1.5625%
Agapite: 0.78125%
Verite: 0.390625%
Valorite: 0.1953125%
So for example when you deliver 20 full books (10.000 bods), you expect to get 19 or 20 valorite bods, and if you are really lucky maybe 1-2 bods will be part of a valorite hammer.
The numbers can be not exact like this (found in google), but from my crafting experience are very close to what we have here.
Iron: 50.1953125%
Dull Copper: 25%
Shadow Iron: 12.5%
Copper: 6.25%
Bronze: 3.125%
Gold: 1.5625%
Agapite: 0.78125%
Verite: 0.390625%
Valorite: 0.1953125%
So for example when you deliver 20 full books (10.000 bods), you expect to get 19 or 20 valorite bods, and if you are really lucky maybe 1-2 bods will be part of a valorite hammer.
The numbers can be not exact like this (found in google), but from my crafting experience are very close to what we have here.
Peerless Hunter
Guide to Whammy - viewtopic.php?f=10&t=314
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Guide to Whammy - viewtopic.php?f=10&t=314
My youtube channel - /watch?v=sx5zGCbILtA
Weekly Bedlam Spawns - viewtopic.php?f=2&t=9131
Re: Question About BoD Quality
Does anybody know for sure whether the percentages for coloured smithy bods go up when you have ancient smithy hammer equipped?
Re: Question About BoD Quality
Thanks for all answers. Btw where can i get a macro for 100+ to 120 Bs/Tai skill ? İ found a uosteam macro but its only for gm skill.
Re: Question About BoD Quality
100-120
Code: Select all
if not @findobject 'Restock'
promptalias 'Restock'
endif
if @targetexists
@canceltarget
endif
// Check for cut cloths
if @counttype 0x1766 'any' 'backpack' < 50 and @counttype 0x1767 'any' 'backpack' < 50
if @movetype 0x1766 'Restock' 'backpack' 0 0 0 'any' 300
pause 1500
elseif @movetype 0x1767 'Restock' 'backpack' 0 0 0 'any' 300
pause 1500
else
sysmsg 'Out of cloths!' 25
@canceltarget
stop
endif
endif
if @counttype 0x1081 'any' 'backpack' < 20
if @movetype 0x1081 'Restock' 'backpack' 0 0 0 0 300
pause 1500
else
sysmsg 'Out of leathers!' 25
@canceltarget
stop
endif
endif
//Craft sewing kit
if counttype 0xf9d 'any' 'backpack' < 1
usetype 0x1eb8 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 44
waitforgump 0x38920abd 15000
pause 2000
endif
//Upload iron ingots
if not @findtype! 0x1bf2 0x0 'backpack' 4
movetype 0x1bf2 'Restock' 'backpack' 0 0 0 0 50
pause 750
endif
//Train
if skill 'tailoring' >= 99.6 and skill 'tailoring' <= 103.7
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 2
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13d6 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13d6 0x0
pause 600
endif
if skill 'tailoring' >= 103.8 and skill 'tailoring' <= 107.7
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13d5 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13d5 0x0
pause 600
endif
if skill 'tailoring' >= 107.8 and skill 'tailoring' <= 111.8
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13dc 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13dc 0x0
pause 600
endif
if skill 'tailoring' >= 111.9 and skill 'tailoring' <= 115.8
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 23
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13da 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13da 0x0
pause 600
endif
if skill 'tailoring' >= 115.9 and skill 'tailoring' <= 118.9
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 30
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13db 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x13db 0x0
pause 600
endif
if skill 'tailoring' >= 119 and skill 'tailoring' <= 120
usetype 0xf9d 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 44
waitforgump 0x38920abd 15000
usetype 0xf9f
waitfortarget 15000
autotargettype 0x27c7 0x0
pause 600
usetype 0xf9f
waitfortarget 15000
autotargettype 0x27c7 0x0
pause 600
else
sysmsg 'end'
stop
endif
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