Question About BoD Quality

General discussion pertaining to the Demise shard. Off-topic posts will be moderated.
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klnci12
Posts: 40

Question About BoD Quality

Post by klnci12 »

Hi

İ need info about BoD quality...

As I understand it '' If the skill increases, the quality of the bods also increases. Higher skill = higher the chance of getting a colored BoDs (tai and bs )'' for ultima online...

My question is '' How do things work in uodemise? ''

People usually collect bod with 0.1 skill because that “BOD Cycling” thing. (0.1-50.0: you can collect bods every one hour) And they are delivering their BoDs with high skilled character.

What are the rates? How much is the difference between 100 and 120 craft skill ?

Someone can give me information about the rates in Demise? ( bs & tai )

Thank you for all answers :popcorn:
suiris
Posts: 150

Re: Question About BoD Quality

Post by suiris »

I don't know about the actual percentages but the crafting powerscrolls are so abundant that there is no need to consider running a crafter at 100 skill, especially tailor.

If you currently can't afford to buy a PS for blacksmith or tailor just send me a PM.
User avatar
Tanya
Posts: 1796

Re: Question About BoD Quality

Post by Tanya »

When you deliver bods with 120 skill, you get new bod as follows:

Iron: 50.1953125%
Dull Copper: 25%
Shadow Iron: 12.5%
Copper: 6.25%
Bronze: 3.125%
Gold: 1.5625%
Agapite: 0.78125%
Verite: 0.390625%
Valorite: 0.1953125%

So for example when you deliver 20 full books (10.000 bods), you expect to get 19 or 20 valorite bods, and if you are really lucky maybe 1-2 bods will be part of a valorite hammer. :mrgreen:

The numbers can be not exact like this (found in google), but from my crafting experience are very close to what we have here.
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User avatar
medamaude
Posts: 187

Re: Question About BoD Quality

Post by medamaude »

Does anybody know for sure whether the percentages for coloured smithy bods go up when you have ancient smithy hammer equipped?
User avatar
klnci12
Posts: 40

Re: Question About BoD Quality

Post by klnci12 »

Thanks for all answers. Btw where can i get a macro for 100+ to 120 Bs/Tai skill ? İ found a uosteam macro but its only for gm skill.
MaZa
Posts: 102

Re: Question About BoD Quality

Post by MaZa »

100-120

Code: Select all

if not @findobject 'Restock'
  promptalias 'Restock'
endif
if @targetexists
  @canceltarget
endif
// Check for cut cloths
if @counttype 0x1766 'any' 'backpack' < 50 and @counttype 0x1767 'any' 'backpack' < 50
  if @movetype 0x1766 'Restock' 'backpack' 0 0 0 'any' 300
    pause 1500
  elseif @movetype 0x1767 'Restock' 'backpack' 0 0 0 'any' 300
    pause 1500
  else
    sysmsg 'Out of cloths!' 25
    @canceltarget
    stop
  endif
endif
if @counttype 0x1081 'any' 'backpack' < 20
  if @movetype 0x1081 'Restock' 'backpack' 0 0 0 0 300
    pause 1500
  else
    sysmsg 'Out of leathers!' 25
    @canceltarget
    stop
  endif
endif
//Craft sewing kit
if counttype 0xf9d 'any' 'backpack' < 1
  usetype 0x1eb8 'any' 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 8
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 44
  waitforgump 0x38920abd 15000
  pause 2000
endif
//Upload iron ingots
if not @findtype! 0x1bf2 0x0 'backpack' 4
  movetype 0x1bf2 'Restock' 'backpack' 0 0 0 0 50
  pause 750
endif
//Train
if skill 'tailoring' >= 99.6 and skill 'tailoring' <= 103.7
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 2
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13d6 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13d6 0x0
  pause 600
endif
if skill 'tailoring' >= 103.8 and skill 'tailoring' <= 107.7
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 9
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13d5 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13d5 0x0
  pause 600
endif
if skill 'tailoring' >= 107.8 and skill 'tailoring' <= 111.8
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 16
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13dc 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13dc 0x0
  pause 600
endif
if skill 'tailoring' >= 111.9 and skill 'tailoring' <= 115.8
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 23
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13da 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13da 0x0
  pause 600
endif
if skill 'tailoring' >= 115.9 and skill 'tailoring' <= 118.9
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 30
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13db 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x13db 0x0
  pause 600
endif
if skill 'tailoring' >= 119 and skill 'tailoring' <= 120
  usetype 0xf9d 0x0 'backpack'
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 43
  waitforgump 0x38920abd 15000
  replygump 0x38920abd 44
  waitforgump 0x38920abd 15000
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x27c7 0x0
  pause 600
  usetype 0xf9f
  waitfortarget 15000
  autotargettype 0x27c7 0x0
  pause 600
else
  sysmsg 'end'
  stop
endif
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