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Re: Halloween 2019 (Act 3)

Posted: November 2nd, 2019, 7:23 pm
by Valkyrie
I not afking single minute! :D

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 12:25 pm
by The Silvertiger
Josh wrote: November 2nd, 2019, 11:12 am Afk’ing this event was super fun, keep it up
Been about 70 miles afk since Tuesday except for checking on it remotely and disconnects. Still living the dream.

Edit: They finally got me. Here's who else they got:
Image

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 12:59 pm
by Bad Religion
Valkyrie wrote: November 2nd, 2019, 7:23 pm I not afking single minute! :D
same, that's why we havnt got shit :stick:

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 1:20 pm
by Josh
The words/phrases I would use to describe this event:
Fun
Engaging
Challenging
Never been done before
New
Refreshing
Dare I say, Unique?

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 2:51 pm
by Valkyrie
Bad Religion wrote: November 3rd, 2019, 12:59 pm
Valkyrie wrote: November 2nd, 2019, 7:23 pm I not afking single minute! :D
same, that's why we havnt got shit :stick:
You maybe not i got 2x repair bench xD

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 3:13 pm
by Bad Religion
oh well I stand corrected

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 4:08 pm
by Mr Straitions
Josh wrote: November 3rd, 2019, 1:20 pm The words/phrases I would use to describe this event:
Fun
Engaging
Challenging
Never been done before
New
Refreshing
Dare I say, Unique?
Lol what

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 7:21 pm
by Maloskies
Double the drop rates, cut the event time in half, make afk bosses drop deco only, make more bosses like Freddy for garb/trinkets. Expand on the sin dungeon.

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 7:31 pm
by Josh
Maloskies wrote: November 3rd, 2019, 7:21 pm Double the drop rates, cut the event time in half, make afk bosses drop deco only, make more bosses like Freddy for garb/trinkets. Expand on the sin dungeon.
Change the entire event, just little changes.

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 9:49 pm
by Bad Religion
Maloskies wrote: November 3rd, 2019, 7:21 pm Double the drop rates, cut the event time in half, make afk bosses drop deco only, make more bosses like Freddy for garb/trinkets. Expand on the sin dungeon.
yah we said this 4 years ago and they still dont get it

Re: Halloween 2019 (Act 3)

Posted: November 3rd, 2019, 9:50 pm
by Bad Religion
Mr Straitions wrote: November 3rd, 2019, 4:08 pm
Josh wrote: November 3rd, 2019, 1:20 pm The words/phrases I would use to describe this event:
Fun
Engaging
Challenging
Never been done before
New
Refreshing
Dare I say, Unique?
Lol what
He's be facetious, naming all adjectives that dont describe the event.

Re: Halloween 2019 (Act 3)

Posted: November 4th, 2019, 12:06 am
by Mr Straitions
Maloskies wrote: November 3rd, 2019, 7:21 pm Double the drop rates, cut the event time in half, make afk bosses drop deco only, make more bosses like Freddy for garb/trinkets. Expand on the sin dungeon.
Make bosses like freddy drop tokens. X amount of tokens get turned in for garb or trinket in addition to current loot tables. Think about new players or unlucky players that do these bosses with nothing but ltots and deco to show for it.

Expanding on sin dungeon is a good idea. Honestly you need someone like me to help with that. Notice I said someone like me, not me, because I wouldn't. you need a hard mode mmo nerd that has experience with bleeding edge content and understand how successful mmo's address these things.

We're all pissing in the wind here though with suggestions. What in demise history makes you think they'll listen lol

Re: Halloween 2019 (Act 3)

Posted: November 4th, 2019, 12:22 am
by The Silvertiger
They actually listened to part of it: they halved timers from 8 to 4. It's still too long and there's still too much afking going on. The biggest adjective, imo, that they need to work on from Jose's list is engaging. The town in of itself is unique, but they are just rerunning prior editions at this point. I hope everyone got lots of junk and you come back for c-town.

Re: Halloween 2019 (Act 3)

Posted: November 4th, 2019, 12:42 am
by Mr Straitions
The Silvertiger wrote: November 4th, 2019, 12:22 am They actually listened to part of it: they halved timers from 8 to 4. It's still too long and there's still too much afking going on. The biggest adjective, imo, that they need to work on from Jose's list is engaging. The town in of itself is unique, but they are just rerunning prior editions at this point. I hope everyone got lots of junk and you come back for c-town.
Dude... people are too concerned with policing. I feel like that's what everyone's focus is. They just want to catch boogey men and be like gotcha! We all cheat and use scripts to play uo man; get with the times. We should be more focused on making events fun than being cop calling bitches.

Re: Halloween 2019 (Act 3)

Posted: November 4th, 2019, 12:46 am
by Arden
Maloskies wrote: November 3rd, 2019, 7:21 pm Double the drop rates, cut the event time in half, make afk bosses drop deco only, make more bosses like Freddy for garb/trinkets. Expand on the sin dungeon.