Selene wrote: ↑November 16th, 2019, 1:38 am
A _________ DELIGHT
A
what delight?
This is not an event
Did anyone even put any thought into this?
The 2 Cu locations........... did you even think about it?
This is just multi client for 2 players at a time at 2 different locations
What I find amazing is
if a staff member that
actually played OSI went to 1 of the 2 locations they would surely ask themselves..........how is it that the player does not take any damage from the cu while said player is casting fireball and magic arrow?
The CU locations are not in Felucca so why can't the cu get to that spell caster?
This goes on in the Weald as well
Here is a little fun fact for the Staff: On OSI ....... If you can attack a MoB but the MoB has no way to attack you it is illegal to attack the MoB.
I don't expect Staff to do anything about it because
......after almost 3 freaking decades various Staff members through the years have not can not will not police the simple rule of ALL EXITS MUST BE CLEAR AT ALL TIMES.
........a CU not in Felucca can not pass through a pet to get to a player attacking it and not ONE Staff member questions it.
Did you just change the name of the GM's and we are dealing with the same GMs that never played OSI?
I would make a bug report but we all have seen how that has gone the last 3 months..........
Reported
The Bard has 4 skills........ 3 are riddled with bugs
Action taken
NONE
Did we really need 6 more Greater Dragon locations? Lets see Destard, Fire Temple, Wind that is 3 each in Felucca and Trammel and there are a few places in Illshnaer. I hope the new locations were put where a player could place a house.
Did you really think this player base would waste their time on that?
This player base is like water they take the path of least resistance
Is this a social experiment to see how much shit you can get the player base to eat before they say enough?
Oh wait we all get the 25% boost
If gaining taming skill on Demise was like it is on OSI that 25% boost would be awesome But since you can gain on Demise on failed attempts players get to AFK tame an hour less
24 hours to bond a pet. Great
So
2 players farm cus all day in 2 new locations by casting fireball and magic arrow and never taking damage from the cus
And new players get a bonus. Everyone else already has a tamer or 2 or 3 or 4
Here we have LOOP and REQ either working together or ...........
.............something weird is going on in the last two screen shots.
The 2 characters that pop up and cast inviz do this all day until the rare color cu spawns
1 player attacking the CU with spells
There is the CU (with a minimum of 1000 HP ) running back and forth
The CU can't figure out how to get to the player casting spells on it
Hey Eos look the CU didn't run away at 16% health
The CU dies never once being able to attack the player killing it
Zoom in to the player casting spells
Why is that sitting there?
Why can't the CU walk through it?
Who is that? ( rhetorical question we all know who's tamer that is)
Such a delight