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Re: Update June 25, 2017

Posted: June 25th, 2017, 5:48 am
by Valkyrie
About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.

Re: Update June 25, 2017

Posted: June 25th, 2017, 6:08 am
by Veteran Noobie
Nice work thank you very much! this is a much needed update in preparation for the faction changes!!

Re: Update June 25, 2017

Posted: June 25th, 2017, 6:30 am
by The Silvertiger
Valkyrie wrote:About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.
If I were you, I don't know if this would help, I wouldn't shadow strike on the last couple hits.

Re: Update June 25, 2017

Posted: June 25th, 2017, 6:40 am
by The Silvertiger
Eos wrote:The following changes will go in effect during server wars tonight:
  • The discordance effect is no longer removed by mounting a pet. If the bard stays within range of the mounted pet, the pet will remain discorded.
Feel free to post any questions and/or comments below.
Hi, I have a comment and a question regarding this. I believe the person who posted this only posted it as a troll. This benefits nobody, nor is a game breaking bug. I believe the demise way was a "but better" way. Is there any chance of reverting this for demise specifically? I don't know if you still have a list for things to update runuo with or not, but I put that "demise specifically" in there for that purpose.

Thank you for your hard work and dedication! I appreciate it that you are working on updates again. Have a nice weekend!

Re: Update June 25, 2017

Posted: June 25th, 2017, 8:45 am
by Eos
Valkyrie wrote:About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.
Shadow strike still gives you the full amount of points, because you are technically still visible when the weapon hits (the hiding effect is done immediately after). Of course, if a monster dies to delayed damage (such as poison) or by someone else damaging it, it's possible you are hidden when the monster dies. In that case, you will receive less points.
The Silvertiger wrote:
Eos wrote:
  • The discordance effect is no longer removed by mounting a pet. If the bard stays within range of the mounted pet, the pet will remain discorded.
I believe the person who posted this only posted it as a troll. This benefits nobody, nor is a game breaking bug. I believe the demise way was a "but better" way. Is there any chance of reverting this for demise specifically?
If you're worried about macro-ability, the bard could still hide (either in a house without spending skill points on hiding, or using a public moongate) to have the effect go away in 15 seconds. We fixed bandages working on mounts while they are mounted, so why not discordance. :D

Re: Update June 25, 2017

Posted: June 25th, 2017, 9:30 am
by Valkyrie
Thank You Eos-so last shot shouldn't be a shadow strike then. I try something different then

Re: Update June 25, 2017

Posted: June 25th, 2017, 10:06 am
by Eos
Valkyrie wrote:Thank You Eos-so last shot shouldn't be a shadow strike then. I try something different then
You can still use shadow strike, even for your killing shot. The strike hits and kills your enemy first (this is when you get the ToT points), then it hides you. It seems like it all happens at the same time, but to the server you are unhidden when you kill the monster. :D (I tested to make sure killing a monster with shadow strike gives you full points.)

However, as said before, if your shadow strike is not enough to kill the monster, and the monster dies to something else (like poison or another player) moments after you hit and got hidden, you will be hidden when it dies and receive less points.

Re: Update June 25, 2017

Posted: June 25th, 2017, 5:11 pm
by Skrillex
why 50 charges pigments bottles are not avaiable in the tokuno event? :(

Re: Update June 25, 2017

Posted: June 25th, 2017, 5:41 pm
by Grifo
This event is 3 generation tot.

Re: Update June 25, 2017

Posted: June 26th, 2017, 1:19 am
by DG
Dear Eos,could u plz explain The difference between Osi casting and Demise casting?

Re: Update June 25, 2017

Posted: June 26th, 2017, 9:37 am
by Eos
DG wrote:Dear Eos,could u plz explain The difference between Osi casting and Demise casting?
See this thread. :D

Re: Update June 25, 2017

Posted: June 26th, 2017, 12:39 pm
by Grifo
"Added buff icons to using bandages."

What's id icon? :S

Re: Update June 25, 2017

Posted: June 28th, 2017, 2:27 pm
by Tagima
<icon id="1069" name="Healing"/>

Re: Update June 25, 2017

Posted: June 28th, 2017, 6:57 pm
by Eos
Grifo wrote:"Added buff icons to using bandages."

What's id icon? :S
Tagima wrote:<icon id="1069" name="Healing"/>
Also:
<icon id="1101" name="Veterinary"/>

Re: Update June 25, 2017

Posted: July 6th, 2017, 1:13 pm
by zulu2401
Eos wrote:
Grifo wrote:"Added buff icons to using bandages."

What's id icon? :S
Tagima wrote:<icon id="1069" name="Healing"/>
Also:
<icon id="1101" name="Veterinary"/>