Shard Move - Downtime [Completed]

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Vander Nars
Posts: 2033

Re: Shard Move - Downtime [Completed]

Post by Vander Nars » September 22nd, 2017, 1:46 pm

Loler wrote:I wasn't crying, nor was I demanding. And this is a huge actual problem not an opinion. People freezing and crashing is without a question a problem for everyone.

Notice how the gms actually answered me though? I guess that either shows favoritism/corruption or that once again I'm probably right. It's probably corruption though that's why I had to ask on a public forum cause I wanted to make a scene...
I said nothing about corruption you stupid bitch, im just pointing out that that only a day before you was shit talking others for expecting admins to reply to a very public issue. I hope they was able to satisfy your taste lol
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Amish Hammer
Posts: 1454
Location: Philly

Re: Shard Move - Downtime [Completed]

Post by Amish Hammer » September 23rd, 2017, 9:34 pm

it will be interesting to hear the complaints from the fel area in htown with this disconnection problem all the pvpers are having apparently.
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The Silvertiger
Bug Tester
Posts: 4000

Re: Shard Move - Downtime [Completed]

Post by The Silvertiger » September 27th, 2017, 4:06 am

Any chance some of you could email your tracerts to Ryan: ryan@uogamers.com
If you have any questions or requests, feel free to pm me here or on discord. Troll messages will be ignored.

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Legacy
Posts: 443

Re: Shard Move - Downtime [Completed]

Post by Legacy » September 27th, 2017, 4:30 am

With all due respect, Ryan was supposed to restore the donation store months ago and it's still down.

Please keep us constantly informed about this, as it's starting to really demoralize the player base and the lack of transparency doesn't help.
Lucifall

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Bad Religion
Posts: 2436

Re: Shard Move - Downtime [Completed]

Post by Bad Religion » September 28th, 2017, 9:37 pm

Amish Hammer wrote:it will be interesting to hear the complaints from the fel area in htown with this disconnection problem all the pvpers are having apparently.
If there are any of us still left.
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The Silvertiger
Bug Tester
Posts: 4000

Re: Shard Move - Downtime [Completed]

Post by The Silvertiger » September 29th, 2017, 10:47 pm

Good news. Selene got a proper response from Ryan, today:


Selene:
@ryan Hi Again, I know you have had a hell of a couple of weeks, but I would be grateful if you would reply to me. Players on Demise are asking us daily what is happening with regards to the freezes and also donation store. Please could you get back to either myself of Eos on this matter. Thanks.

Ryan:
@selene - using DM here would be more effective, we would likely need to change the region back to Virginia which Eos is already aware of. If Eos wants to move we can, just need to chat about it and get it done.

Selene:
@ryan Thank you for getting back to me, I have tried to contact you via DM and other ways, but I am happy to talk on here too. :slightly_smiling_face: Oh i thought you had only a test server running at a new location, I didnt realise they were ready to move to, that is awesome if they are. I shall let Eos know. Thanks again. :slightly_smiling_face:



So, now we wait for eos's decision, which I'm sure will be a move.
If you have any questions or requests, feel free to pm me here or on discord. Troll messages will be ignored.

Discord: The Silvertiger #7402
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Haswell
Posts: 39

Re: Shard Move - Downtime [Completed]

Post by Haswell » October 1st, 2017, 7:53 pm

I hope you guys get a fix for this. I havent played lately, but logged in today... got disconnected twice in a row during a fight, came back dead and logged out. Friends mentioned this behavior but I didnt think it was that bad.
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Bad Religion
Posts: 2436

Re: Shard Move - Downtime [Completed]

Post by Bad Religion » October 1st, 2017, 8:51 pm

yah its that bad for me too, 5 times in 1 3-minute fight i had to relog
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The Silvertiger
Bug Tester
Posts: 4000

Re: Shard Move - Downtime [Completed]

Post by The Silvertiger » October 1st, 2017, 8:54 pm

I have let Ryan know your exact words, haswell and bad religion
If you have any questions or requests, feel free to pm me here or on discord. Troll messages will be ignored.

Discord: The Silvertiger #7402

Loler
Posts: 2364

Re: Shard Move - Downtime [Completed]

Post by Loler » October 1st, 2017, 9:10 pm

I've had 3 discons in probably 10-15 hours of pvp since the update. But i know some people who get about 20-30 an hour please fix. This isnt fun to happen on your team or to the enemy.
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Mr Straitions
Posts: 591

Re: Shard Move - Downtime [Completed]

Post by Mr Straitions » October 2nd, 2017, 12:33 pm

I am still getting disconnected and crashed seemingly once an hour.
The Silvertiger wrote:If it were about kills and not objectives, then the axis won ww2, by a landslide....
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kolbycrouch
Posts: 284

Re: Shard Move - Downtime [Completed]

Post by kolbycrouch » October 3rd, 2017, 2:23 am

fighting foreigners who already ping 500 and now they DC every 15 minutes.

Just gonna start friend listing the poor guys.

Abu
Posts: 228

Re: Shard Move - Downtime [Completed]

Post by Abu » October 3rd, 2017, 2:54 am

each 10 minutes of pvp i crash like 5 times :/

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Bad Religion
Posts: 2436

Re: Shard Move - Downtime [Completed]

Post by Bad Religion » October 4th, 2017, 1:46 am

Abu wrote:each 10 minutes of pvp i crash like 5 times :/
same


and its not just the foreigners, i ping 50 and live in texas and mine is just as bad if not worse.
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The Silvertiger
Bug Tester
Posts: 4000

Re: Shard Move - Downtime [Completed]

Post by The Silvertiger » October 4th, 2017, 3:03 am

Old forums are up, you can tag @Ryan on there.
If you have any questions or requests, feel free to pm me here or on discord. Troll messages will be ignored.

Discord: The Silvertiger #7402
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