Update December 27, 2017

UOGamers: Demise news will be posted here.
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Tanya
Posts: 1796

Re: Update December 27, 2017

Post by Tanya » February 2nd, 2018, 9:04 pm

ortiz wrote:
Eos wrote: All we did was give Shadow Knights 100 Hiding
Cant human detect them anymore?
No, I was trying yesterday and it doesn't work. But I saw people throwing explosion potions.
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royal kapero2
Posts: 1065

Re: Update December 27, 2017

Post by royal kapero2 » February 11th, 2018, 8:15 pm

What was the reason behind to nerf stealthers like this? :)

I want to know the origin of this idea.

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royal kapero2
Posts: 1065

Re: Update December 27, 2017

Post by royal kapero2 » February 1st, 2020, 7:43 pm

Bump. I can't find the proper publish (before the Publish 59) that states the stealthers get a chance to get reveal. When you lag spike/dont care/are not fast enough, you get a 100% chance to reveal due to conflagration potion spam because of its massive ticks spam.

Bump!


What publish is taken into account? According to what publish I need to suffer? Why being picky on that publish!


Stronger voice: What publish is taken into account? According to what publish I need to suffer? Why being picky on that publish!

Raging log out voice: What publish is taken into account? According to what publish I need to suffer? Why being picky on that publish!

Loler
Posts: 2451

Re: Update December 27, 2017

Post by Loler » February 2nd, 2020, 6:01 am

be careful crying about stealth. it isnt even close to how its supposed to act on demise as it did on OSI in the era cut off.

stealth was complete ass on osi with all the changes they made to it.
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