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Re: Update February 22, 2019

Posted: February 26th, 2019, 12:02 pm
by Llama Vortex
As josh, desalonne and many others said: cu sidhe exploit, leeches, and casting are all connected.

A dexxer without at least 90 ninja on OSI (the minimum for white tiger mastery) is a very fragile being. That combined with the difficulty to leech mana are huge steps towards balancing archers.

Re: Update February 22, 2019

Posted: February 26th, 2019, 2:44 pm
by DG
Imo,all changes should have the backup of OSI/OSI era.Need extreme caution to make a customized pvp change.

So far,under the new casting,i haven't seen the obvious imbalance between mages and archers.Watch Anthony File's video,it's still hard for a mage and an archer to kill each other.But if in the group fight cases,mage's advantages and archers limitations are still there.And I still believe alchemy archer mage is the strongest template in the case of 1 on 1.

However,its too early to make any conclusions.OSI is not yet fel wide.

Re: Update February 22, 2019

Posted: February 26th, 2019, 6:14 pm
by The Silvertiger
We need 4v4 archers vs mages in occlo tonight. I don't really see a difference in these kinds of field fights because synching is the name of the game.

So far we've seen improved duels and annoying archer/mage field 1v1's. Basically, all I'm seeing from a field perspective is easier ganks. People are still using the scripts.

I would like to see a video of automated teleporting osi vs arcade. I think one will have to time it better, but I think it will still have the effect of annoying tp and block/conc/para/etc.

Re: Update February 22, 2019

Posted: February 26th, 2019, 9:56 pm
by Josh
The Silvertiger wrote:We need 4v4 archers vs mages in occlo tonight. I don't really see a difference in these kinds of field fights because synching is the name of the game.

So far we've seen improved duels and annoying archer/mage field 1v1's. Basically, all I'm seeing from a field perspective is easier ganks. People are still using the scripts.

I would like to see a video of automated teleporting osi vs arcade. I think one will have to time it better, but I think it will still have the effect of annoying tp and block/conc/para/etc.
Let’s focus on correcting the casting bc currently the osi casting is still off.