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Re: Update April 1, 2019

Posted: April 2nd, 2019, 6:01 pm
by The Silvertiger
Bama wrote: Is he or not?
I may be a little old school, but that sounds like a topic better discussed in a PM between you and amish.

Re: Update April 1, 2019

Posted: April 2nd, 2019, 6:45 pm
by Josh
Grifo wrote:Hahahaha I have a secret!!!

I login in demise today, I test osi cast sooooooooo.... My secret is: its never cast like osi. The new cast system continue different osi cast. It's better, but not equal osi.

Cya guys! Continue trying.
It’s not equal 100% but it’s pretty close to osi casting, you can spell cycle people down. (Granted having a 100% replication of osi casting is very hard).

They do need to modify it some but I think it’s good enough for field fighting. Most the casting problems are related to dueling more than field fighting.

Re: Update April 1, 2019

Posted: April 2nd, 2019, 8:27 pm
by Grifo
Josh wrote:
Grifo wrote:Hahahaha I have a secret!!!

I login in demise today, I test osi cast sooooooooo.... My secret is: its never cast like osi. The new cast system continue different osi cast. It's better, but not equal osi.

Cya guys! Continue trying.
It’s not equal 100% but it’s pretty close to osi casting, you can spell cycle people down. (Granted having a 100% replication of osi casting is very hard).

They do need to modify it some but I think it’s good enough for field fighting. Most the casting problems are related to dueling more than field fighting.
So, can't use name "osi cast" it's new demise cast.

The cast is better but need more changes to close osi casting. Other view, why no update fields and teleport like osi too?

I think the new cast can use osi fields mechanics, block teleport for relativetile enemy (consider self is OK) and sequencial spells have % to disturb (like osi, it's prevent hold heal hotkey).

Other point: demise need repair throwback points with 2 range. If explopot hit u, u need can throwback. Stop the stupid pvp with bug exploit.

Re: Update April 1, 2019

Posted: April 2nd, 2019, 8:35 pm
by Josh
Grifo wrote:
Josh wrote:
Grifo wrote:Hahahaha I have a secret!!!

I login in demise today, I test osi cast sooooooooo.... My secret is: its never cast like osi. The new cast system continue different osi cast. It's better, but not equal osi.

Cya guys! Continue trying.
It’s not equal 100% but it’s pretty close to osi casting, you can spell cycle people down. (Granted having a 100% replication of osi casting is very hard).

They do need to modify it some but I think it’s good enough for field fighting. Most the casting problems are related to dueling more than field fighting.
So, can't use name "osi cast" it's new demise cast.

The cast is better but need more changes to close osi casting. Other view, why no update fields and teleport like osi too?

I think the new cast can use osi fields mechanics, block teleport for relativetile enemy (consider self is OK) and sequencial spells have % to disturb (like osi, it's prevent hold heal hotkey).

Other point: demise need repair throwback points with 2 range. If explopot hit u, u need can throwback. Stop the stupid pvp with bug exploit.
They call it Osi casting Bc that’s what they want it to be like and it’s what they’re attempting to replicate, it’s not perfect but they’re trying, the name doesn’t matter that much.
They could do teleport and field changes, they might want some community discussion/bug report with evidence to change that.
And yes I agree they need to get rid of some more features in steam.
The % to disturb (if we’re talking about the same thing) is a new thing that wasn’t during ML. It came out with casting focus I believe during SA. It should be 100% disrupt during ml.
Edit: throwback pots idk how you’d get rid of that honestly without breaking every macro in the game.
Edit2: overall these are good changes and are steps in the right direction.

Re: Update April 1, 2019

Posted: April 2nd, 2019, 9:00 pm
by Loler
Seemed he was talking about over casting which is in

Re: Update April 1, 2019

Posted: April 2nd, 2019, 9:32 pm
by Chuckles
My mom approves

Re: Update April 1, 2019

Posted: April 2nd, 2019, 10:10 pm
by Legacy
Eos' version of OSI Casting is good enough. It will get refined with time.

I am just glad a single guy can't heal his whole guild in a matter of seconds with an automated script that checks for every possible condition without him having to think about or time anything.

Not having that showed me just how bad the situation was.

Thanks Eos.

Re: Update April 1, 2019

Posted: April 2nd, 2019, 11:50 pm
by Cunnana
Bad Religion wrote:Yo these changes are fucking badass, the journal check removal for steam is amazing! Hope this isnt some sick joke for april fools. Great job EOS!

That was great.....no more automated bots at fell.

Re: Update April 1, 2019

Posted: April 3rd, 2019, 12:14 am
by The Silvertiger
Bots are fine just need some script editing. I'm guessing the main reason behind the negotiate features update is to combat gm alert scripts. Not really seeing it affect anything else besides an auto-carpenter that hasn't been run since razor was still fresh.

Re: Update April 1, 2019

Posted: April 3rd, 2019, 12:22 am
by Grifo
WTS crossheal script for new demise cast.
WTS survival dexxer macro for new journal.

Re: Update April 1, 2019

Posted: April 3rd, 2019, 2:06 am
by Bad Religion
Cunnana wrote:
Bad Religion wrote:Yo these changes are fucking badass, the journal check removal for steam is amazing! Hope this isnt some sick joke for april fools. Great job EOS!

That was great.....no more automated bots at fell.
aka hz

Re: Update April 1, 2019

Posted: April 3rd, 2019, 2:06 am
by Bad Religion
Grifo wrote:WTS crossheal script for new demise cast.
WTS survival dexxer macro for new journal.
inquis

Re: Update April 1, 2019

Posted: April 3rd, 2019, 3:06 am
by DG
Casting is good.No more 240 skills(magery/evalint)+good ping and have the strongest offensive and defensive abilities.I wish the issue of overcasting after spell disturbance will be looked into.Otherwise,when all mages go with 2/5,mage vs mage will become a ping match again.

For the UOS change,the intention is good.However,im afraid things wont work out as expected.Not metioning EUO still can scan speech journal and check HP status,there are enhanced razor which is more powerful and modded UOS which can bypass feature negotiation. Things may turn out this way:in the past everyone had the same assistant tool;now only a few ppl have a better one.It may cause new problem.

Good attempt though.Gms efforts to better this game are always worth appreciation.

Re: Update April 1, 2019

Posted: April 3rd, 2019, 4:41 am
by Loler
DG wrote:Casting is good.No more 240 skills(magery/evalint)+good ping and have the strongest offensive and defensive abilities.I wish the issue of overcasting after spell disturbance will be looked into.Otherwise,when all mages go with 2/5,mage vs mage will become a ping match again.

For the UOS change,the intention is good.However,im afraid things wont work out as expected.Not metioning EUO still can scan speech journal and check HP status,there are enhanced razor which is more powerful and modded UOS which can bypass feature negotiation. Things may turn out this way:in the past everyone had the same assistant tool;now only a few ppl have a better one.It may cause new problem.

Good attempt though.Gms efforts to better this game are always worth appreciation.

was already thinking this just made me laugh people thinking they can stop it completely. they will just tone it down for a while till the next assistant program is passed around that can do everything + more.

Re: Update April 1, 2019

Posted: April 3rd, 2019, 4:46 am
by Josh
It’ll slow it down, you’ll never fully stop scripting for sure.