Update September 13, 2019

UOG: Demise news will be posted here.
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Eos
Demise Administrator
Posts: 352

Update September 13, 2019

Post by Eos »

The following changes have gone in effect during tonight's server restart:

Treasure Map changes:
  • A dug up treasure chest can now be removed by anyone, provided:
    • The chest has been dug up for at least 15 minutes.
    • The person who dug up the chest is dead or not within 36 tiles of the chest.
    (If these conditions are not met, only the person who dug up the chest may remove it as usual.)
  • A treasure map exchange chest has been placed in the Vendor Mall for exchanging old, broken Trammel maps that lead to locations on water. By placing a broken map in this chest, it will be exchanged for a new treasure map of the same level.

Bug fixes:
  • Corrected the way fire/poison/paralyze/energy fields appear when cast. (Bug report)
  • Casting Wall of Stone is no longer blocked by mobiles.
  • Spell targeting range adjustments (Bug report):
    • Changed from 10 to 15 tiles: Wall of Stone, Fire Field, Poison Field, Paralyze Field, Energy Field, Mass Dispel, Reveal, Mass Curse, Arch Protection, Arch Cure
    • Changed from 10 to 12 tiles: Blade Spirits, Energy Vortex
  • Orc Brutes now drop Evil Orc Helms, and the Mask of Orcish Kin drop rate has been increased. (Bug report)
  • Fixed Ant Lions sometimes getting stuck while tunneling. (Bug report)
  • Fixed Summon Familiar gump from appearing with a familiar already chosen. (Bug report)
  • Fixed several spell channeling items from being unequipped when meditating (such as the Candle Blessed by Love). (Bug report)
  • Corrected Ethereal Warrior and Lord Oaks drain special moves. (Bug report)
  • Corpses now trigger self looting re-equip even if they're empty.
  • Tamed pets no longer cast invisibility on themselves (instead, they now cast heal or greater heal). (Bug report)
  • Fixed Summon Creature not working at 4/5 follower slots despite only needing 1 follower slot.
  • Fixed Treasures of Tokuno era 2 reward gump incorrectly labeling the pigments as 50 charges. (Bug report)
  • Corrected Dryad's undress mechanics, it now only affects a player in combat with the Dryad, instead of an area. (Bug report)
  • Gaining stats no longer lowers other stats pointed down, unless you are at the stats cap. (Bug report)
  • Teleporting near houses (Bug report):
    • Fixed Shadow Jump house range checking.
    • The Teleport spell now also checks for houses.
    • When teleporting, the targeted location must now be at least 5 tiles away from any player house.
  • Fixed incorrect ingredient listing for crafting the Cold Forged Blade. (Bug report)
Eos
UOGDemise - Administrator

Please do not PM me for general support.
If you are experiencing game issues please send a help request in-game.

Thank you for your continued support of UOG: Demise.
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Skrillex
Posts: 1045
Location: Spain

Re: Update September 13, 2019

Post by Skrillex »

15 min respawn chests.. Cool idea, very nice changes and fix :D
Skrillex#5409

The Boy Who Shattered Time
Licks Her Wounds
Posts: 43

Re: Update September 13, 2019

Post by Licks Her Wounds »

some great changes here, thanks EoS and company
Arden
Posts: 1703

Re: Update September 13, 2019

Post by Arden »

👌🧞‍♀️🧞‍♂️
Buguei
Posts: 212

Re: Update September 13, 2019

Post by Buguei »

PLEASE 3-5 MIN FACTION LOSS
isterico, Grifo and tank like this.
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april0395
Posts: 726

Re: Update September 13, 2019

Post by april0395 »

Eos wrote: September 14th, 2019, 1:26 am Tamed pets no longer cast invisibility on themselves (instead, they now cast heal or greater heal).
OH. MY. GOD.

Tears of joy.
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's and not mine, and I will not judge them.
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Amish Hammer
Posts: 1509
Location: Philly

Re: Update September 13, 2019

Post by Amish Hammer »

april0395 wrote: September 14th, 2019, 2:33 am
Eos wrote: September 14th, 2019, 1:26 am Tamed pets no longer cast invisibility on themselves (instead, they now cast heal or greater heal).
OH. MY. GOD.

Tears of joy.
Your dragon did seem kinda like an introvert, it always was hiding itself.
Discord: Amish#1299
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Bama
Bug Hunter
Posts: 4617

Re: Update September 13, 2019

Post by Bama »

Eos wrote: September 14th, 2019, 1:26 am

[*] Orc Brutes now drop Evil Orc Helms, and the Mask of Orcish Kin drop rate has been increased. (Bug report)

10 Ingots = 1 Brute


The 1st Kin mask was after the 9th Brute
The 1st Evil mask after the10th Brute

Silent_9-13_23.24.jpg
Silent_9-13_23.24.jpg (231.5 KiB) Viewed 20243 times



Eos wrote: September 14th, 2019, 1:26 am
[*] Corpses now trigger self looting re-equip even if they're empty.
So NICE!!!!!!
Gabba Gabba Hey!!!

哈哈哈
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The Silvertiger
Posts: 4469

Re: Update September 13, 2019

Post by The Silvertiger »

Sweet updates! Very nice balance of PvP, PvM, and crafting.

So glad my candle will no longer unequip when meditating.
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
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Bad Religion
Posts: 2597

Re: Update September 13, 2019

Post by Bad Religion »

The tinkering traps still do not work at all.
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Grifo
Posts: 1585

Re: Update September 13, 2019

Post by Grifo »

Niiice!

True update now! Congratulations, eos!

16 bugs fixes!

Keep walking!


Faction loss-time 3-5min is excellent idea.
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Shallan
Posts: 1483

Re: Update September 13, 2019

Post by Shallan »

Nice Thx EOS~! :)
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UABOF - Users against Bullshit on forum.
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Bad Religion
Posts: 2597

Re: Update September 13, 2019

Post by Bad Religion »

eos I pmed you about balancing, you must not have got it or read it, but I encourage you to check because this is not balancing.
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zulu2401
Posts: 2009

Re: Update September 13, 2019

Post by zulu2401 »

Bad Religion wrote: September 17th, 2019, 7:41 pm eos I pmed you about balancing, you must not have got it or read it, but I encourage you to check because this is not balancing.
What the fuck do you know about pvp?
zulu2401
Posts: 2009

Re: Update September 13, 2019

Post by zulu2401 »

All good fixes except this

Spell targeting range adjustments (Bug report):
Changed from 10 to 15 tiles: Wall of Stone, Fire Field, Poison Field, Paralyze Field, Energy Field, Mass Dispel, Reveal, Mass Curse, Arch Protection, Arch Cure
Changed from 10 to 12 tiles: Blade Spirits, Energy Vortex

Why the fuck would you do this?
Bad Religion likes this.
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