Update September 13, 2019
Posted: September 14th, 2019, 1:26 am
The following changes have gone in effect during tonight's server restart:
Treasure Map changes:
Bug fixes:
Treasure Map changes:
- A dug up treasure chest can now be removed by anyone, provided:
- The chest has been dug up for at least 15 minutes.
- The person who dug up the chest is dead or not within 36 tiles of the chest.
- A treasure map exchange chest has been placed in the Vendor Mall for exchanging old, broken Trammel maps that lead to locations on water. By placing a broken map in this chest, it will be exchanged for a new treasure map of the same level.
Bug fixes:
- Corrected the way fire/poison/paralyze/energy fields appear when cast. (Bug report)
- Casting Wall of Stone is no longer blocked by mobiles.
- Spell targeting range adjustments (Bug report):
- Changed from 10 to 15 tiles: Wall of Stone, Fire Field, Poison Field, Paralyze Field, Energy Field, Mass Dispel, Reveal, Mass Curse, Arch Protection, Arch Cure
- Changed from 10 to 12 tiles: Blade Spirits, Energy Vortex
- Orc Brutes now drop Evil Orc Helms, and the Mask of Orcish Kin drop rate has been increased. (Bug report)
- Fixed Ant Lions sometimes getting stuck while tunneling. (Bug report)
- Fixed Summon Familiar gump from appearing with a familiar already chosen. (Bug report)
- Fixed several spell channeling items from being unequipped when meditating (such as the Candle Blessed by Love). (Bug report)
- Corrected Ethereal Warrior and Lord Oaks drain special moves. (Bug report)
- Corpses now trigger self looting re-equip even if they're empty.
- Tamed pets no longer cast invisibility on themselves (instead, they now cast heal or greater heal). (Bug report)
- Fixed Summon Creature not working at 4/5 follower slots despite only needing 1 follower slot.
- Fixed Treasures of Tokuno era 2 reward gump incorrectly labeling the pigments as 50 charges. (Bug report)
- Corrected Dryad's undress mechanics, it now only affects a player in combat with the Dryad, instead of an area. (Bug report)
- Gaining stats no longer lowers other stats pointed down, unless you are at the stats cap. (Bug report)
- Teleporting near houses (Bug report):
- Fixed Shadow Jump house range checking.
- The Teleport spell now also checks for houses.
- When teleporting, the targeted location must now be at least 5 tiles away from any player house.
- Fixed incorrect ingredient listing for crafting the Cold Forged Blade. (Bug report)