Update January 29, 2017 - Champion Spawns

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Bama
Posts: 3283

Re: Update January 29, 2017 - Champion Spawns

Post#106 » February 2nd, 2017, 4:05 pm

Ajani wrote:I think it is random either 2 or 4


2 or 3 or 4
Gabba Gabba Hey!!!
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royal kapero2
Posts: 984

Re: Update January 29, 2017 - Champion Spawns

Post#107 » February 2nd, 2017, 4:12 pm

Bama, something is puzzling me and since you are a mistress of UO...
Play to outplay

CrazyAPP
Posts: 456

Re: Update January 29, 2017 - Champion Spawns

Post#108 » February 3rd, 2017, 1:08 pm

I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.

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Shallan
Posts: 1307

Re: Update January 29, 2017 - Champion Spawns

Post#109 » February 3rd, 2017, 1:23 pm

CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.

viewtopic.php?f=14&p=22945#p22945
in short some @#$@#$ take the champ far away from his location breaking the demise rules of blocking areas.

just make Report in game to GM amybe he will help u.
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zulu2401
Posts: 1911

Re: Update January 29, 2017 - Champion Spawns

Post#110 » February 3rd, 2017, 1:31 pm

Good luck getting them to do anything. Hz has been doing that shit for years.

zulu2401
Posts: 1911

Re: Update January 29, 2017 - Champion Spawns

Post#111 » February 3rd, 2017, 1:32 pm

They bring 15 people to raid one sampire and then hide the boss so he cant get artifact chance.

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Shallan
Posts: 1307

Re: Update January 29, 2017 - Champion Spawns

Post#112 » February 3rd, 2017, 1:35 pm

zulu2401 wrote:Good luck getting them to do anything. Hz has been doing that shit for years.

Maybe there is time to smth with this according to rule
-- Blocking off game play areas with items or boats, making them otherwise inaccessible --
they are making champ spawn area inaccessible ( its not working as intented since u cant valor / fight spawn / get champ).


And
According to the INFO its not OSI standart.
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zulu2401
Posts: 1911

Re: Update January 29, 2017 - Champion Spawns

Post#113 » February 3rd, 2017, 2:47 pm

Yet again this isnt OSI. Although any chance to take advantage of being bigger shit bags Hz will do anything to ruin the demise experience for all players.

The Silvertiger
Posts: 3678

Re: Update January 29, 2017 - Champion Spawns

Post#114 » February 4th, 2017, 1:11 am

Shallan wrote:
CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.

viewtopic.php?f=14&p=22945#p22945
in short some @#$@#$ take the champ far away from his location breaking the demise rules of blocking areas.

just make Report in game to GM amybe he will help u.

They aren't blocking areas. The area is still accessible just not the content. It's similar to going in to peerless and taking a super long time. The only rules they come close to are griefing(which usually doesn't apply in fel) and exploiting game mechanics(which this isn't really an exploit.) Yeah, it's a trashy move, and hilarious at the same time, but it doesn't violate shard rules.
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Exillion
Posts: 612

Re: Update January 29, 2017 - Champion Spawns

Post#115 » February 4th, 2017, 1:16 am

did anyone check the actual hp of the champions? I feel like the champions on demise have significantly lower hp compared to what is stated on uoguide. Uoguide says semidar has 10k hp with 60-70's resists but on demise it drops in like 10 e bolts

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MMMartin
Posts: 1009

Re: Update January 29, 2017 - Champion Spawns

Post#116 » February 4th, 2017, 1:40 am

Exillion wrote:did anyone check the actual hp of the champions? I feel like the champions on demise have significantly lower hp compared to what is stated on uoguide. Uoguide says semidar has 10k hp with 60-70's resists but on demise it drops in like 10 e bolts


yea HP are definitly lowest
and seems me coon ability spwan rats are somehow 1% [hmm maybe zero] ??? and it have be like 50% chance when damged or cursed for spawn like 10 rats

Exillion
Posts: 612

Re: Update January 29, 2017 - Champion Spawns

Post#117 » February 4th, 2017, 5:43 pm

started a bug report for hp of champs
viewtopic.php?f=14&t=6355

compared to uoguide our champs have way less hp and some have way less resists

if anyone can go on osi and confirm what uoguide states that would be great

If we are going to fix champ spawns to osi levels the champions should also be like osi not just the spawn
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Reetus
Posts: 163

Re: Update January 29, 2017 - Champion Spawns

Post#118 » February 4th, 2017, 11:49 pm

I remember on OSI that Rikktor's area earthquake would kill everyone in range when it went off, here you can just stand next to it and harm it to death.
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Alhimikut
Posts: 330

Re: Update January 29, 2017 - Champion Spawns

Post#119 » February 5th, 2017, 10:43 am

EoS please make an official poll about the new spawn changes so all the restlessness can be dealt with.
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CrazyAPP
Posts: 456

Re: Update January 29, 2017 - Champion Spawns

Post#120 » February 5th, 2017, 11:44 am

CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.


The sever restarted, but T2A spawns cant start yet, and nothing of system message now.
page in game, but no GM online.

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