Update January 29, 2017 - Champion Spawns

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Zmoney
Posts: 246

Re: Update January 29, 2017 - Champion Spawns

Post#151 » February 8th, 2017, 5:29 pm

@ajani umad?

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Ajani
Posts: 2064
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Re: Update January 29, 2017 - Champion Spawns

Post#152 » February 8th, 2017, 6:57 pm

Zmoney wrote:@ajani umad?

no I am not umad I am Ajani.
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's.

I find this quite entertaining.

Casting is shit
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The Silvertiger
Posts: 3865

Re: Update January 29, 2017 - Champion Spawns

Post#153 » February 8th, 2017, 6:59 pm

I'm mad you are ajani
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kentares
Posts: 457

Re: Update January 29, 2017 - Champion Spawns

Post#154 » February 8th, 2017, 7:18 pm

Tanya wrote:Level 3 Rikktor: Drakes: Hit Points: 241 - 258 , Ophidian Justicars: Hit Points: 169 - 183, Ophidian Zealots: Hit Points: 169 - 183

Level 3 Neira: Bone Knights: Hit Points: 118 - 150, Skeletal Knights: Hit Points: 118 - 150 , Liches:Hit Points: 103 - 120

Level 3 Bedlam: Plague Beast Lords: Hit Points: 1800, Interred Grizzles: Hit Points: 465

After the update need to kill same amount of monsters on all tram champs :(

Bedlam, Minotaurs, Twisted Weald are now more difficult then before the update. :(

rsCDwMN.png


How long did it take to gather that information?
Rules . :coffee: Links: . . . . . . . . . . :geek: Forums: . . . . . . . . :lol: . . :D . 1 . 1 :evil:

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Tanya
Posts: 1785

Re: Update January 29, 2017 - Champion Spawns

Post#155 » February 8th, 2017, 7:52 pm

idk, a couple of minutes maybe? just checked in uoguide their hp
and kill requirements was posted by Eos...
Peerless Hunter
Guide to Whammy - viewtopic.php?f=10&t=314
My youtube channel - /watch?v=sx5zGCbILtA
Weekly Bedlam Spawns - viewtopic.php?f=2&t=9131
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kentares
Posts: 457

Re: Update January 29, 2017 - Champion Spawns

Post#156 » February 8th, 2017, 7:54 pm

:lol: Yeah, I would have done that the hard way. :oops: Good job. 8-)
Rules . :coffee: Links: . . . . . . . . . . :geek: Forums: . . . . . . . . :lol: . . :D . 1 . 1 :evil:
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The Silvertiger
Posts: 3865

Re: Update January 29, 2017 - Champion Spawns

Post#157 » February 8th, 2017, 11:06 pm

kentares wrote::lol: Yeah, I would have done that the hard way. :oops: Good job. 8-)

The preferred method is the hard way. ;) Uoguide and statics have been known to be incorrect and/or incomplete. Too bad bama is all spawned out. :D
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zulu2401
Posts: 1911

Re: Update January 29, 2017 - Champion Spawns

Post#158 » February 9th, 2017, 12:23 pm

The Silvertiger wrote:
kentares wrote::lol: Yeah, I would have done that the hard way. :oops: Good job. 8-)

The preferred method is the hard way. ;) Uoguide and statics have been known to be incorrect and/or incomplete. Too bad bama is all spawned out. :D

https://youtu.be/NisCkxU544c

cocosas
Posts: 604

Re: Update January 29, 2017 - Champion Spawns

Post#159 » February 9th, 2017, 2:15 pm

here is Demise , not OSI

Waiting the time when you will back the old spawns rules and delease this stupid Update

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MMMartin
Posts: 1009

Re: Update January 29, 2017 - Champion Spawns

Post#160 » February 9th, 2017, 5:25 pm

good update, more ppl make for me PS and arts for more cheap price :)

already can see frst wave 30-40% off PS and 10-20% off arts :)
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