Tempest wrote:I actually like the current changes, but would prefer the boss to have higher hitpoints.
Since the recent update, this server has had the best pvp I have ever seen since the 8 years i've been on demise, it's extraordinary.
People are actually motivated to going out and working spawns instead of twiddling their thumbs wondering if someone with a bot is going to call their guild of 20 assholes to raid them.
I say keep the current kill-rates, buff the bosses' hitpoints, disable bosses from being able to be dragged onto boats, and perhaps providing the server a system message when a harrower has been activated.
Implementing changes is easy, appealing to and pleasing the player base is hard.
I just hope EOS will read this.
ps. Before making changes see the spawns ppl do, see the pvp, etc.
I dont like OPY posts and all the drama, but with that publish i have seen more guilds doing champ instead of 3 ? Maybe 4.
Going back will get all the ppl that actually dare put foot into the fell back to tram - > farm gold afk - > buy scrolls from guidls that do them and makes prices what ever they want.