Update March 1, 2019
Re: Update March 1, 2019
It won't stop ppl using no taming Cu.but it brings changes to PvP.There will be archers who switch to ninja ones.
I think it's the right way of making PvP changes.Follow OSI/OSI era as far as possible.Not remove no taming mounts entirely.
Well done.Lets keep going and see the new casting in the whole fel.
I think it's the right way of making PvP changes.Follow OSI/OSI era as far as possible.Not remove no taming mounts entirely.
Well done.Lets keep going and see the new casting in the whole fel.
Eos and Llama Vortex like this.
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Re: Update March 1, 2019
I agree, technically you can ride the cu without taming, but there are some severe disadvantages and I don't think some people realize them yet, which is the way it should be.DG wrote:It won't stop ppl using no taming Cu.but it brings changes to PvP.There will be archers who switch to ninja ones.
I think it's the right way of making PvP changes.Follow OSI/OSI era as far as possible.Not remove no taming mounts entirely.
Well done.Lets keep going and see the new casting in the whole fel.
Re: Update March 1, 2019
I think there is a problem with pet movement when it gets the stop demand.Eos wrote:Feeding a pet now gives it a "stop" command.
It worked fine when you were looking at my dragon problem ( stares at Maya ) earlier this week. If you remember it wandered away from us and off screened.
Players without the skills to control will still get healed by a cu that is under the "stop" command because now all the pet does is walk back and forth 1 or 2 tiles past the player and back. They will heal the player every 7 seconds if the owner needs to be healed
This is close to where we were when we were discussing the dragon problem ( I see you Maya ) earlier this week but today with the cu under the stop command
Incoming OSI screen shots of a pet under the stop command
Gabba Gabba Hey!!!
哈哈哈
哈哈哈
Re: Update March 1, 2019
OSIBama wrote:I think there is a problem with pet movement when it gets the stop demand.Eos wrote:Feeding a pet now gives it a "stop" command.
It worked fine when you were looking at my dragon problem ( stares at Maya ) earlier this week. If you remember it wandered away from us and off screened.
Players without the skills to control will still get healed by a cu that is under the "stop" command because now all the pet does is walk back and forth 1 or 2 tiles past the player and back. They will heal the player every 7 seconds if the owner needs to be healed
This is close to where we were when we were discussing the dragon problem ( I see you Maya ) earlier this week but today with the cu under the stop command
Syn_3-2_09.59.jpgSyn_3-2_09.59-1.jpgSyn_3-2_09.59-2.jpgSyn_3-2_09.59-3.jpgSyn_3-2_10.00.jpg
Incoming OSI screen shots of a pet under the stop command
Gabba Gabba Hey!!!
哈哈哈
哈哈哈
- The Silvertiger
- Posts: 4469
Re: Update March 1, 2019
Do new tames continue attacking you after you tamed them?Bama wrote:OSI
Never forget June 4th 1989!
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- Amish Hammer
- Posts: 1509
- Location: Philly
Re: Update March 1, 2019
I guess I can now troll with this thing when I attempt to pvp, it never seemed interesting to me with the whole group fighting and magery spam, but i might give it a try eventually. The dismount sounds fun now though, so this might get used instead of just sitting in my bank.
Discord: Amish#1299
Re: Update March 1, 2019
Dismount.. and archer dead.. nice... Good job! Machines Lol.
Re: Update March 1, 2019
that was the intention of the change lolFerRaton wrote:Dismount.. and archer dead.. nice... Good job! Machines Lol.
Casting is shitMade In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's.
I find this quite entertaining.
- Vander Nars
- Posts: 2130
Re: Update March 1, 2019
Yup but guess what! They have this skill called ninjitsu that lets u turn into a llama and run away, prolly wanna get to training that right away.FerRaton wrote:Dismount.. and archer dead.. nice... Good job! Machines Lol.
Re: Update March 1, 2019
You are correct, on OSI the stop command will make your pet wander off. That is an issue for another time.Bama wrote:I think there is a problem with pet movement when it gets the stop demand.
If you feed a pet on OSI, you'll notice it acts like the Demise stop command--still following the tamer, but slowly. Hence, that is what was used.
Eos
UOGDemise - Administrator
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If you are experiencing game issues please send a help request in-game.
Thank you for your continued support of UOG: Demise.
UOGDemise - Administrator
Please do not PM me for general support.
If you are experiencing game issues please send a help request in-game.
Thank you for your continued support of UOG: Demise.
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Re: Update March 1, 2019
Eos wrote:You are correct, on OSI the stop command will make your pet wander off. That is an issue for another time.Bama wrote:I think there is a problem with pet movement when it gets the stop demand.
If you feed a pet on OSI, you'll notice it acts like the Demise stop command--still following the tamer, but slowly. Hence, that is what was used.
Thank you for your time
Gabba Gabba Hey!!!
哈哈哈
哈哈哈
The Silvertiger likes this.
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Re: Update March 1, 2019
No that was an old bugThe Silvertiger wrote:Do new tames continue attacking you after you tamed them?Bama wrote:OSI
Gabba Gabba Hey!!!
哈哈哈
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- Posts: 88
Re: Update March 1, 2019
if the purpose of this change is forcce every dexxers train up ninja... so the game becomes more boring.
Re: Update March 1, 2019
compared to what? alchy lol? Ninja isnt the only viable option, get more creative.Cold Blood wrote:if the purpose of this change is forcce every dexxers train up ninja... so the game becomes more boring.