Great suggestion, will help to everyone !!!
Re: Great suggestion, will help to everyone !!!
blacksmith bods have been here since the beginning. HW quest have only been active a short time compared to them. There are far more nearly perfect bows/staves than there are smith weapons, even with the headstart smithing had. That is my problem. Even if val hammers are hard to get, there have been enough burned that some damn near perfect weapons should be floating around, and you just dont see that on this shard.
Bama wrote:Opywang wrote:You have to pertitipate
Is that like Mittittippi
Fuck off
Re: Great suggestion, will help to everyone !!!
the problem with that theory is you forgot to factor in the ammount of individual hours put into heartwood as have been put into smith. probably 30-50x the ammount of hours even with the head start of smithing.
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Buying List
Selling List
Trading Brsk for Arties
My vendor in Luna
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Buying List
Selling List
Trading Brsk for Arties
My vendor in Luna
Buying Tailor/Smith resets in bulk.
Re: Great suggestion, will help to everyone !!!
Don't get me wrong, I am not Opywang and not saying that the game must be easy.
Now I came back from the test server and can show you some results of crafting double axes:
I burned 1000 uses of val hammer (66.6 val hammers) normal burn, and then same amount of val hammers using the gate, without resists. Here is what I got:
(I am looking for 4 mods axe: 30ssi, mana, stam, area).
As you can see from this test, from 66.6 val hammers I got 0 spawn axes with hit area for a Sampire (got 4 usable axes without hit area)
And from crafting 66.6 val hammers without resists I've got 10 usable axes and 2 spawn axes like I wanted.
So if I will collect every month 1 val hammer, I need 5 years to collect 66 val hammers, and then when I burn them I maybe get 0 wanted 4-mod weapons :/
Here the script I used for crafting (for me every Sampire axe without 30 ssi, mana and stamina is junk)
Now I came back from the test server and can show you some results of crafting double axes:
I burned 1000 uses of val hammer (66.6 val hammers) normal burn, and then same amount of val hammers using the gate, without resists. Here is what I got:
(I am looking for 4 mods axe: 30ssi, mana, stam, area).
As you can see from this test, from 66.6 val hammers I got 0 spawn axes with hit area for a Sampire (got 4 usable axes without hit area)
And from crafting 66.6 val hammers without resists I've got 10 usable axes and 2 spawn axes like I wanted.
So if I will collect every month 1 val hammer, I need 5 years to collect 66 val hammers, and then when I burn them I maybe get 0 wanted 4-mod weapons :/
Here the script I used for crafting (for me every Sampire axe without 30 ssi, mana and stamina is junk)
Code: Select all
setalias 'trashbarrelluna' 0x4000b9c0
usetype 0x13e3 'any''backpack'
pause 500
replygump 0x38920abd 21
waitforgump 0x38920abd 15000
while @findtype 0xf4b 'any' 'backpack'
waitforproperties 'found' 2500
@unsetalias 'move'
// Check item properties
if @property 'hit mana leech' 'found' >= 30 and @property 'hit stamina leech' 'found' >= 30
if @property 'swing speed increase' 'found' > 29
@setalias 'move''found'
endif
endif
// Move the item
if @findalias 'move'
moveitem 'found' 'bank'
pause 900
else if findalias 'found'
moveitem 'found' 'trashbarrelluna'
pause 600
endif
ignoreobject 'found'
pause 500
endwhile
Peerless Hunter
Guide to Whammy - viewtopic.php?f=10&t=314
My youtube channel - /watch?v=sx5zGCbILtA
Weekly Bedlam Spawns - viewtopic.php?f=2&t=9131
Guide to Whammy - viewtopic.php?f=10&t=314
My youtube channel - /watch?v=sx5zGCbILtA
Weekly Bedlam Spawns - viewtopic.php?f=2&t=9131