Update June 25, 2017

UOG: Demise news will be posted here.
Valkyrie
Posts: 1096

Re: Update June 25, 2017

Post by Valkyrie »

About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.
Don't gain the world and lose your soul; wisdom is better than silver or gold.


Discord: Maya/FireFly#0573
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Veteran Noobie
Posts: 874

Re: Update June 25, 2017

Post by Veteran Noobie »

Nice work thank you very much! this is a much needed update in preparation for the faction changes!!
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The Silvertiger
Posts: 4469

Re: Update June 25, 2017

Post by The Silvertiger »

Valkyrie wrote:About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.
If I were you, I don't know if this would help, I wouldn't shadow strike on the last couple hits.
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The Silvertiger
Posts: 4469

Re: Update June 25, 2017

Post by The Silvertiger »

Eos wrote:The following changes will go in effect during server wars tonight:
  • The discordance effect is no longer removed by mounting a pet. If the bard stays within range of the mounted pet, the pet will remain discorded.
Feel free to post any questions and/or comments below.
Hi, I have a comment and a question regarding this. I believe the person who posted this only posted it as a troll. This benefits nobody, nor is a game breaking bug. I believe the demise way was a "but better" way. Is there any chance of reverting this for demise specifically? I don't know if you still have a list for things to update runuo with or not, but I put that "demise specifically" in there for that purpose.

Thank you for your hard work and dedication! I appreciate it that you are working on updates again. Have a nice weekend!
Never forget June 4th 1989!
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Eos
Demise Administrator
Posts: 352

Re: Update June 25, 2017

Post by Eos »

Valkyrie wrote:About hide and ltots. Is it include shadow strikers? I use it on dungeons so only shot and hide repeat.
Shadow strike still gives you the full amount of points, because you are technically still visible when the weapon hits (the hiding effect is done immediately after). Of course, if a monster dies to delayed damage (such as poison) or by someone else damaging it, it's possible you are hidden when the monster dies. In that case, you will receive less points.
The Silvertiger wrote:
Eos wrote:
  • The discordance effect is no longer removed by mounting a pet. If the bard stays within range of the mounted pet, the pet will remain discorded.
I believe the person who posted this only posted it as a troll. This benefits nobody, nor is a game breaking bug. I believe the demise way was a "but better" way. Is there any chance of reverting this for demise specifically?
If you're worried about macro-ability, the bard could still hide (either in a house without spending skill points on hiding, or using a public moongate) to have the effect go away in 15 seconds. We fixed bandages working on mounts while they are mounted, so why not discordance. :D
Eos
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Valkyrie
Posts: 1096

Re: Update June 25, 2017

Post by Valkyrie »

Thank You Eos-so last shot shouldn't be a shadow strike then. I try something different then
Don't gain the world and lose your soul; wisdom is better than silver or gold.


Discord: Maya/FireFly#0573
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Eos
Demise Administrator
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Re: Update June 25, 2017

Post by Eos »

Valkyrie wrote:Thank You Eos-so last shot shouldn't be a shadow strike then. I try something different then
You can still use shadow strike, even for your killing shot. The strike hits and kills your enemy first (this is when you get the ToT points), then it hides you. It seems like it all happens at the same time, but to the server you are unhidden when you kill the monster. :D (I tested to make sure killing a monster with shadow strike gives you full points.)

However, as said before, if your shadow strike is not enough to kill the monster, and the monster dies to something else (like poison or another player) moments after you hit and got hidden, you will be hidden when it dies and receive less points.
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Skrillex
Posts: 1045
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Re: Update June 25, 2017

Post by Skrillex »

why 50 charges pigments bottles are not avaiable in the tokuno event? :(
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Grifo
Posts: 1585

Re: Update June 25, 2017

Post by Grifo »

This event is 3 generation tot.
DG
Posts: 222

Re: Update June 25, 2017

Post by DG »

Dear Eos,could u plz explain The difference between Osi casting and Demise casting?
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Eos
Demise Administrator
Posts: 352

Re: Update June 25, 2017

Post by Eos »

DG wrote:Dear Eos,could u plz explain The difference between Osi casting and Demise casting?
See this thread. :D
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Grifo
Posts: 1585

Re: Update June 25, 2017

Post by Grifo »

"Added buff icons to using bandages."

What's id icon? :S
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Tagima
Posts: 230

Re: Update June 25, 2017

Post by Tagima »

<icon id="1069" name="Healing"/>
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Eos
Demise Administrator
Posts: 352

Re: Update June 25, 2017

Post by Eos »

Grifo wrote:"Added buff icons to using bandages."

What's id icon? :S
Tagima wrote:<icon id="1069" name="Healing"/>
Also:
<icon id="1101" name="Veterinary"/>
Eos
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If you are experiencing game issues please send a help request in-game.

Thank you for your continued support of UOG: Demise.
zulu2401
Posts: 2009

Re: Update June 25, 2017

Post by zulu2401 »

Eos wrote:
Grifo wrote:"Added buff icons to using bandages."

What's id icon? :S
Tagima wrote:<icon id="1069" name="Healing"/>
Also:
<icon id="1101" name="Veterinary"/>
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